Reflections on and attempts to describe my experience of “drinking from a firehose” at the Capitalism Conference in Austin, Texas, December 2017
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A bi-weekly discussion of all the latest Capcom news, plus fan spotlights, classic game appreciation and a healthy dose of almost-entertaining banter between the Capcom Unity hosts and their guests.
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The Three Pillars podcast covers video game business practices, cultural exchange across Japan, US, and EU, plus developer interviews from around the world. The show is co-hosted by industry friends Michiteru Okabe and Thomas Veraart from Capcom, and Kai Boyd from Conduit.
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Episode 5: Capcom's Business of Games
1:01:32
1:01:32
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1:01:32
Okabe san, Thomas, and Kai delve into how Capcom built some of its biggest game franchises like Devil May Cry, distilled into lessons for any game developer. Sprinkled in with experiences across Japan's tech industry in Fukuoka, Osaka, and Tokyo. Please let us know your feedback or questions you'd like us to answer live on the podcast, at podcast@c…
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Episode 4: What Happened at the Game Developer Conference?
1:13:26
1:13:26
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1:13:26
This special episode live from Game Developer Conference in March 2024 is broken into three parts: 1. Thoughts going into GDC just as the conference gets underway 2. Live interviews from indie game developers and industry attendees from the Conduit park meetup 3. Recapping the conference at dinner afterwards Not pictured yet included: 100 boba teas…
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Episode 3: Live from GDC with Ben Kvalo, CEO of Midwest Games
1:18:09
1:18:09
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1:18:09
Capcom and Conduit are joined by special guest Ben Kvalo the CEO of Midwest Games, live at the Game Developer Conference (GDC) in March 2024. Midwest Games is one of the fastest growing indie game publishers, featuring titles such as Duck Paradox and Ra Ra Boom. Prepare for talk on the future of the games industry, themes for the conference, and so…
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Episode 2: What's in a Game? [Japanese and English]
1:19:43
1:19:43
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1:19:43
In this episode, Thomas, Okabe san and Kai discuss the globalization of video games, how certain Japanese companies like Capcom and Nintendo formed over time, and what it actually takes to make a video game successful. For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.…
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Episode 2: What's in a Game? [English only]
41:47
41:47
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41:47
In this episode, Thomas, Okabe san and Kai discuss the globalization of video games, how certain Japanese companies like Capcom and Nintendo formed over time, and what it actually takes to make a video game successful. For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.…
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Episode 1 Part 2: Setting the Stage [Japanese & English]
1:32:57
1:32:57
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1:32:57
In Episode 1 Part 2, Okabe san, Thomas and Kai talk about what led them to the games industry, the Conduit backstory, senpai culture, and Valentine's Day differences between Japan and the US. This version has both Japanese and English. For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.…
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Episode 1 Part 2: Setting the Stage [English only]
1:20:31
1:20:31
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1:20:31
In Episode 1 Part 2, Okabe san, Thomas and Kai talk about what led them to the games industry, the Conduit backstory, senpai culture, and Valentine's Day differences between Japan and the US. This version has English only. For the most affordable indie game marketing on the planet, visit https://www.conduit.gg and make a free account.…
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Episode 1 Part 1: Setting the Stage [Japanese & English]
1:23:36
1:23:36
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1:23:36
In the *world first* episode of the Three Pillars podcast, Okabe san, Thomas and Kai catch up in Osaka to discuss where the video game industry is headed in 2024, and what brought them together. This episode is divided into two parts, and has both an English Only version as well as an English plus Japanese version. For the most affordable indie gam…
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Episode 1 Part 1: Setting the Stage [English only]
1:03:18
1:03:18
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1:03:18
In the *world first* episode of the Three Pillars podcast, Okabe san, Thomas and Kai catch up in Osaka to discuss where the video game industry is headed in 2024, and what brought them together. This episode is divided into two parts, and has both an English Only version as well as an English plus Japanese version. For the most affordable indie gam…
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Intro to CapCon, initial impressions, first Presentation with Alex Charfer
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Officially a six figure seller
31:40
31:40
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31:40
Thoughts on having hit the six-figure mark, and why it is as a fraught with peril as it is exciting
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Out with the old, and on with the new
6:05
6:05
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6:05
Finishing up steamers, with unexpected consequences, and moving forward to the next stage for the keto Genie
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Up through Keto Genie launch
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Racing against time as Chinese New Year approaches, navigating the obstacles, and getting the one by air and the other by sea.
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Well, it is so on! Cal State has posted my job description, and I got my first applicant.
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With China shutting down for a month, hustling to get stuff out before the gates close
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When I stayed up most of the night, waiting for one designer, when there were hundreds ready and waiting in the wings
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The highs and lows of trying to launch my private label product; dilemmas, and questions that I have about what to do now
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Patricia and the Birds
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Help Wanted • How to make a great hire
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CAPCON - Visionary thinking
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Bear with me in the gaps, the pauses, the ummms and the uhhs, occasional lapses of cogency and the shift from speakerphone to mike as I tried to express what I experienced at the life-changing Capitalism Conference last week in Austin,Texas.
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Episode 32: Raising the Bar, Lowering the Hurdle
56:47
56:47
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56:47
Brett, Greg, Yuri, and Harrison chat about the increasing importance (and delicate nature) of accessibility in video games and consider some ways Capcom games have become more accessible over time.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Brett, Greg, and Harrison chat about the upcoming Mega Man Legacy Collection and debate which of the classic 8-bit games is the best.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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After a semi-brief summer hiatus, Team Unity returns to recap Capcom's busy summer!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Yuri, Greg, and Brett attempt to do an entire episode about Capcom characters whose arms are also loved ones. This one's not for the faint of...arm!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Brett, Greg, and Yuri try and crack the fabled Capcom genome in this week's rousing discussion. What makes a game feel, as they say, Capcomian?Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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The word is out about Devil May Cry 4 Special Edition, which will feature FIVE playable characters when it comes out this summer on PlayStation 4, Xbox One, and PC. Yuri, Brett, and Greg weigh in on the excitement.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 29: The Misadventures of Pod Cast
54:39
54:39
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54:39
Team Unity celebrate the long-demanded rerelease of PS1 rarity The Misadventures of Tron Bonne. So cute!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 24: DmC: Devil May 'Cast
57:15
57:15
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57:15
DmC Devil May Cry: Definitive Edition is out for PlayStation 4 and Xbox One, and we're here to highlight some of its more understated charms.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 28: Technical Difficulty
54:39
54:39
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54:39
The Unity gang chat it up about the role of difficulty in Capcom games, from the dynamic difficulty of God Hand to the multitude of modes in each Devil May Cry game. PLUS: At least one solid rock-climbing analogy.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Yuri regales us with tales from Japan, where he attended the Osaka Monster Hunter Festa!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 22: The Things We Do 4U
52:54
52:54
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52:54
GregaMan and Yuri celebrate today's auspicious launch of Monster Hunter 4 Ultimate of the Nintendo 3DS! But what're you doing listening to podcasts? Go hunt! Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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GregaMan and Brelston chew the fat about the excellent relaunch of Resident Evil, as well as the latest news on Resident Evil Revelations 2. The horror!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 20: Speak of the Devil (May Cry)
42:48
42:48
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42:48
Yuri, GregaMan, and Brelston kvell over the latest swarth of Devil May Cry news—DmC: Definitive Edition and Devil May Cry 4 Special Edition are both coming to console this year!Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 19: Here Comes a New Challenger!
48:31
48:31
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48:31
uri, GregaMan, and special guest Peter "ComboFiend" Rosas chat about the new reveal of Street Fighter V, as well as their plans for the imminent Capcom Cup.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Another podcast is hot off the mixer, and this one's all about what we here at Team Unity do! Spurred directly by recent comments and forum posts, Brett, Yuri, and I lay down what it means to be a community manager at Capcom, and what it means to give community feedback.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.…
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Episode 17: Who's the Boss?
1:07:06
1:07:06
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1:07:06
Bosses: gotta love 'em. This podcast is all about 'em, from Pharaoh Man to Vergil to the dreaded Jhen Moran. And let's not forget about those elusive MINI-bosses. What's the deal with them? Many of them are actually quite large.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.…
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Episode 16: Capcom Unity Annual SPOOKFEST
1:10:03
1:10:03
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1:10:03
It's that time of year, and we've "scared up" a podcast to celebrate Capcom's long legacy of horrific horror, from Sweet Home to Resident Evil to...Monster Hunter?! So many magic moments. So much horror. Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 15: Monster Hunter Appreciation
1:11:30
1:11:30
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1:11:30
Monster Hunter is ten years old and going stronger than ever. Yuri, Brett, and Greg sit down to discuss the series' evolution over the last decade, their personal favorite monsters and weapons, and that crazy phenomenon all Monster Hunter players know wherein hours pass like minutes.Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle…
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Sometimes you make a video game, and it just stands there on its own, a lone wolf. As you gaze at the screen, it gazes back. “What more could you possibly want from me?” It seems to ask. “I’m already flawless in my execution, flowing endlessly with replay value by sheer virtue of my goodness. When there are no games left on your shelf and no shelve…
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Dead Rising 3 is out now for the PC, and we’re celebrating with a retrospective on the whole series, from its groundbreaking debut in 2006 to present. Theme song provided by Random, a.k.a. Mega Ran, remix work by Kyle Murdock.De către Capcom-Unity
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Episode 12: Localization Appreciation
54:59
54:59
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54:59
Episode 12 is all about localization. Perhaps an underappreciated craft, localization brings Capcom’s games to the vast, ravenous audience that exists outside Japan. Yuri and Greg are joined by special guest and Capcom veteran David Crislip, who offers his insight on the topic, touching on the likes of Killer 7, Okami, Viewtiful Joe, Monster Hunter…
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It’s been a long time, but the Capcom-Unity Official Podcast is BACK, and so is Resident Evil! With so many comebacks in the news, the Capcom Unity crew (Brett, Yuri, and Greg) took some time to reflect on some of Capcom’s great IP revivals, remakes, reboots, and spin-offs (spins-off?). Plus: Resident Evil quotable quotes! Ahh, it’s good to be back…
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Unity welcomes Dennys and Neidel to the Capcom team, plus we talk SFxMM and Capcom Fighters.De către Capcom-Unity
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A new day! The Unity team reintroduces itself and discusses upcoming titles, the coming year and more than a few pointless side stories.De către Capcom-Unity
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Discussing Capcom's E3 showing, including RE6, DmC, Lost Planet 3 and SFxT Vita.De către Capcom-Unity
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Greg takes us on a tour of Dragon's Dogma, Unity mod Twiggy gets interviewed and we discuss the best combat in video games.De către Capcom-Unity
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Group chat about RE6, DmC and Lost Planet 3, plus Fight Stick winners revealed and we discuss the merits of a good game collection.De către Capcom-Unity
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