Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without tak ...
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#336 | A Kind of Cathedral Business
4:33:43
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News is admittedly slow as the industry awaits major announcements at the imminent Game Awards. But a specific interview was recently released that still gives us plenty to discuss. The website Eurogamer sat down with ex-PlayStation executive Shawn Layden for a fascinating chat about the present and future of the console space, and he had tons to s…
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#335 | Time To Go Mobile
4:08:29
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Over the past year or so, rumors have percolated surrounding a future PlayStation handheld, but in reality, no one knew what the exact nature of this hypothetical device would be. Could it be a successor to PSP and Vita? Or perhaps a portable PS4 or PS4 Pro? Well, it's neither of those things, if recent reporting is accurate. Instead, Sony is appar…
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#334 | Kadokawacquisition?
4:28:31
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The industry was recently set alight by a pair of articles from newswire Reuters indicating that Sony is interested in buying Japanese media conglomerate Kadokawa Corporation, and indeed, Kadokawa itself has since confirmed the reporting. Such a move has massive implications for Sony's increasing dominance in the anime and manga spaces, and it's li…
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#333 | Waking, Believing, Running
4:04:48
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With profits falling and first party game releases scarce, it seemed like PlayStation's positive commercial situation may have been softening. But Sony's newest financial report illustrates a rosy picture, with ballooning sales, impressive margins, and a brighter software-driven future that promises more of the brand's bread-and-butter: First party…
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#332 | Through A Fractal on a Breaking Wall
3:29:21
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Barriers continue to erode in our industry, with the surprising news that one-time PlayStation exclusive Death Stranding would be migrating to Xbox platforms on the fifth anniversary (to the day) of its launch on PS4. Taken along with Sony publishing games like Rise of the Ronin and Stellar Blade that it never owned outright to begin with -- a trul…
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#331 | I Can See Inside You, the Sickness Is Rising
4:01:28
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It's not been a good week for PlayStation's vaunted first party studios. For starters, Insomniac's long-in-development licensed Marvel title Wolverine (first revealed to the public way back in 2021) has lost both its game and creative directors, an ominous sign that something has gone seriously wrong behind-the-scenes. Meanwhile, two Sony-owned tea…
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#330 | Milk It For All It's Worth
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4:41:34
It's now obvious that Sony shouldn't have purchased Bungie back in 2022, but considering the transaction did indeed occur, both parties have to make the best out of a less-than-promising situation. After instituting a significant reduction in headcount, poaching key employees for posts within PlayStation proper, and even swiping an entire team and …
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#329 | Window Sitting in the Banishment Room
2:54:42
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Dustin is still roaming aimlessly around Japan (he'll be back next week), and the news has been slow in our beloved industry, leaving me (Colin) and Chris up to our own devices. And yet, there are still a few interesting tidbits to discuss. For starters, PS5's Astro Bot is getting weekly -- and totally free -- content over the next month-plus, whil…
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#328 | 12th Time's A Charm
3:14:25
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The long-awaited remake of Silent Hill 2 has finally arrived on PlayStation 5, and it's a hit. Players around the world are loving it, providing audiences with the very first acclaimed title from Polish studio Bloober Team. Indeed, many (including some on this show) questioned whether these guys were even up to the task, and reasonably so: Bloober'…
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#327 | Electric Eyes Are Everywhere
4:03:41
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Last week, many tried -- and most failed -- to get their hands on the extremely limited PlayStation 5 Pro 30th Anniversary Edition, of which only 12,000-ish units were made. But the crush on PlayStation Direct for regular Pro units and other 30th anniversary accoutrements all at the same time led to a lot of disappointment. What did each of us come…
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With a fresh State of Play now behind us, it felt like a good opportunity to publish this week's Sacred Symbols early for our paying audience on Patreon. And yes: There's cause for celebration. After years of dormancy, Sony-owned studio Sucker Punch has finally revealed its sequel to 2020's Ghost of Tsushima. It's called Ghost of Yotei, and it laun…
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#325 | The Relentless March of Progress
4:25:02
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It seems like just yesterday that PS5 Pro was officially revealed, so in that context, we have some weird news for you: It's time to talk about PlayStation 6. Some of the first hard reporting on Sony's future console has emerged from newswire Reuters, and there are some interesting details within. But we have plenty of time to look backwards, too, …
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It's been an exciting week in the world of PlayStation. On the software front, Team Asobi's Astro Bot has arrived on PS5, and everyone loves it, us included. We gush about it in the What We're Playing section of the show, and encourage all of you to give it a try if you haven't already. Meanwhile, over in hardware territory, the long-lingering Play…
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#323 | Losing the Northstar
3:45:19
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The situation with Concord couldn't be any more dire. By the time this podcast is published, Sony's beleaguered hero shooter would have already been pulled offline, with every purchaser refunded. It marks the tragic end of a project that barely got off the ground at all, and certainly represents the biggest black eye PlayStation first party has eve…
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It seems all any of you want to talk about is Concord, Sony-owned studio Firewalk's dead-on-arrival service shooter, and easily one of the biggest commercial bombs in PlayStation first party history. We have a lot to say about it, and you can find that chatter in the What We're Playing section. But there's a ton of other news this week, too, includ…
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What we assumed would ultimately happen has come to pass: Machinegames' upcoming Indiana Jones title is indeed coming to PlayStation 5. Between Minecraft, Call of Duty, and Bethesda -- not to mention Xbox Studios itself -- Microsoft has quickly become one of Sony's biggest third party partners, and we suspect things are still just getting started. …
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#320 | Closing Walls and Ticking Clocks
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We're getting into the late summer now, and it's no surprise that the news is beginning to pick up, starting with word of more Xbox games migrating to PlayStation. By our next episode, we should have at least one more Microsoft-centric title lined-up for PlayStation 5, a sign of the times as -- ultimately -- much of that catalog finds itself elsewh…
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