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After being joined by Ingtar, the High Order of Skullduggery has been escorting a caravan from Neely to Wheat’s Landing. Their prisoner’s head has exploded, though he did give them some small clues. What other strange things await these guys in the woods? Join Chuck as Ingtar the Half-Elf Cleric, Damian as Brunden the Dwarven Barbarian Warlock, and…
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Hey listeners! This is Mondo, host and dungeon master of the geek trash family. You may have noticed that this downloaded mighty fast, and that all of the Geek Trash podcasts, like Delusions of Grandeur and the Geek Fight Club D&D games have been a little quiet. It’s summertime, which means people go on vacation or have things come up a little more…
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Hey listeners! This is Mondo, host and dungeon master of the geek trash family. You may have noticed that this downloaded mighty fast, and that all of the Geek Trash podcasts, like Delusions of Grandeur and the Geek Fight Club D&D games have been a little quiet. It’s summertime, which means people go on vacation or have things come up a little more…
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Not actually Ingtar. Found this at http://zironeto.deviantart.com/ The Bastards count some coin, and join Ingtar on the wagon train to Wheat’s Landing after saying goodbye to George Goblin. The woods are filled with echo, and something terrible happens to a prisoner. Let’s all pretend that the echo in this episode is due to “an outside force”. Hope…
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Having saved the town of Nealy from goblins and members of the Cult of Shaddatho, Fredo, Brash, and Brunden rest up at the Straw Needle. They meet a Cleric named Ingtar, who helps them murder a whole bunch of bandits. Nealy isn’t a safe place to be, huh? We’re joined by our brother Chuck this time! Yay! New Episodes every Monday and Thursday! Subsc…
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Chaos Inc. Episode 5: A Dragonborn in the Windy City 1:34:58 5/11/15 Having been escorted from stately Brightholme Manor (and short two of our usual players), Quinn follows Damnit to stop being blue, Shi-lo goes to pray and Meridious decides to have a talk with Mab, Queen of Air and Darkness, if he can. What does the rest of the party do with this …
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After killing off some ghoulish monsters on the streets of Shadowspar, the party realizes that Ara lost her bow. If only they knew where she was, they could give it back to her. They scope out Brightholme Manor, and split up. Some go to get more information, while the rest continue to watch the Manor while trying to look inconspicuous flute players…
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Chaos Inc. gets some information from Thomas Alain and heads back to the Bent Wand. Will they get attacked by something horrifying? Maybe. All I know is what happens next brings tears to my eyes! This is hopefully the last of the really poor audio episodes. And as we work out things like timing and such, we think we’ll get better and more concise! …
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After defeating the goblin bandits on the North Road from Nealy, the party returns to the hamlet with George Goblin and finds the town under attack by scimitar wielding cultists! The action never stops! New Episodes every Wednesday! Subscribe through RSS (Feedburner) Subscribe through iTunes Follow us on Twitter @geekfightclub Visit GeekFightClub.n…
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What happens when four brothers decide to play Dungeons and Dragons over the internet? Join brothers Mondo, Chuck, John, and Damian as they roll some dice and play some D&D! New Episodes every Wednesday! Subscribe through RSS (Feedburner) Subscribe through iTunes Follow us on Twitter @geekfightclub Visit GeekFightClub.net…
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During a stop along the river to Shadowspar, the party has saved a nameless hamlet from a group of Orc raiders. Their sorcerer, Quinn, used all of his sorcery points and spell slots to cast a cantrip to put out a huge amount of fire. It worked, but at a price. Find out what happens to Quinn and the rest of the group as they finally reach Shadowspar…
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