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In the ninth episode, we discuss the new Aurora reveal, more concept art, playable aliens, the naming system, and more. In addition, we proudly feature our fourth guest from the community, Pix. Relevant Links: Naming System Original Poll Naming System Update Wingman’s Hangar 16 (Viewpoint Clarification) “Does having playable aliens ruin ……
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In the sixth episode, we discuss mining, characters and accounts, and touch on the subject of permadeath one last time (for now) following the ‘Death of A Spaceman’ reveal. As well, we proudly feature our third guest from the community (along with some of his favorite ideas from official forum …De către stArs Oratoria
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In the fifth episode, we discuss permadeath and game ratings. In addition, we proudly feature our second guest from the community, Grue. Relevant Links: Ships Development Document Krell System DayZ Chris Roberts’ Interview w/ Coalition of Christian Gamers “slaughter em all, but don’t you dare curse or show me your ……
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In the fourth episode, we discuss the 300i design, alternatives to the cargo/P52 docking scenario of the Constellation, and peripherals (including HOTAS setups, cockpits, and the Oculus Rift). In addition, we touch upon the subscription controversy that was all the rage over the last month and most importantly, episode four ……
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In the third episode – and our last before the holidays – we discuss Star Citizen sound direction, including music, voice acting and sound effects. Notable links: Freelancer Design Voting Page Constellation Paintovers mmorpg.com Interview Ships Development Document Constellation Schematics/Info Fun Music/Sound Reference Links: Aerith’s Theme Ave Ma…
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