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Content provided by Paul. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paul or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
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Content provided by Paul. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paul or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
A podcast about videogames where Paul talks to developers. Formally a show focused on videogames objects, where co-hosts Rosie and Paul choose an object and use it as a lens through which to explore videogames. How do they shape these virtual worlds? What do they tell us about the player? What makes them exciting, compelling, or charges them with meaning?
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23 episoade

Artwork

getObject explicit

updated

iconDistribuie
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on December 27, 2023 01:22 (4M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage series 2924673
Content provided by Paul. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Paul or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
A podcast about videogames where Paul talks to developers. Formally a show focused on videogames objects, where co-hosts Rosie and Paul choose an object and use it as a lens through which to explore videogames. How do they shape these virtual worlds? What do they tell us about the player? What makes them exciting, compelling, or charges them with meaning?
  continue reading

23 episoade

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