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Axiom Verge (with Aaron George)
Manage episode 317637330 series 2360198
One of the very last games to get a physical release on the Wii U, the hit indie AXIOM VERGE had a long, strange trip to hitting the console. This week, our old friend Aaron George stops by to help us decide if this Metroidvania was worth the wait. We're charting the history of the game's one-man production, talking about the cool indie publisher Limited Run, and figuring out why it took almost 5 years for the goodie-laden Multiverse Edition to come out.
Hosted by Steve Guntli and Woody Ciskowski
Logo by Corinne Kempen
Theme song: "Truck" by The Octopus Project (theoctopusproject.com)
ultra64podcast.com
Twitter: @ultra64podcast
Email: ultra64podcast@gmail.com
Instagram: @ultra64podcast
Patreon: patreon.com/ultra64pod
Next week's episode: Legend of Kay: Anniversary
302 episoade
Manage episode 317637330 series 2360198
One of the very last games to get a physical release on the Wii U, the hit indie AXIOM VERGE had a long, strange trip to hitting the console. This week, our old friend Aaron George stops by to help us decide if this Metroidvania was worth the wait. We're charting the history of the game's one-man production, talking about the cool indie publisher Limited Run, and figuring out why it took almost 5 years for the goodie-laden Multiverse Edition to come out.
Hosted by Steve Guntli and Woody Ciskowski
Logo by Corinne Kempen
Theme song: "Truck" by The Octopus Project (theoctopusproject.com)
ultra64podcast.com
Twitter: @ultra64podcast
Email: ultra64podcast@gmail.com
Instagram: @ultra64podcast
Patreon: patreon.com/ultra64pod
Next week's episode: Legend of Kay: Anniversary
302 episoade
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