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17. Tekoäly peleissä

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Content provided by Markus Hjort, Yrjö Kari-Koskinen, Markus Hjort, and Yrjö Kari-Koskinen. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Markus Hjort, Yrjö Kari-Koskinen, Markus Hjort, and Yrjö Kari-Koskinen or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Mikä tekee tietokonepelien tekoälystä hyvän? Miten selllainen luodaan? Miten eri pelityyppien tekoälyn kehitys eroaa toisistaan? Näistä kanssamme keskustelemassa Antti Mannisto, joka on ollut luomassa mm. Alan Waken vihollisten tekoälyä Remedyllä.

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38 episoade

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17. Tekoäly peleissä

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Manage episode 326837867 series 2827697
Content provided by Markus Hjort, Yrjö Kari-Koskinen, Markus Hjort, and Yrjö Kari-Koskinen. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Markus Hjort, Yrjö Kari-Koskinen, Markus Hjort, and Yrjö Kari-Koskinen or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Mikä tekee tietokonepelien tekoälystä hyvän? Miten selllainen luodaan? Miten eri pelityyppien tekoälyn kehitys eroaa toisistaan? Näistä kanssamme keskustelemassa Antti Mannisto, joka on ollut luomassa mm. Alan Waken vihollisten tekoälyä Remedyllä.

Mainitut pelit

Linkkejä

Kirjallisuutta

Vieras

  • Antti Mannisto

Juontajat

Seuraa podcastia

  continue reading

38 episoade

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