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UNPACKING's music is a storytelling tool of colour and emotion

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Manage episode 342422127 series 2343091
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Jeff Van Dyck is a BAFTA award winning composer and sound designer, who has worked on FIFA, the TOTAL WAR series, and most recently UNPACKING as one third of Queensland based studio Witch Beam Games.

Jeff shares the story of how he came to work with a small indie studio after working Triple A titles for years, the story telling in each of the pieces of music and how the next project TEMPOPO mixes rhythm and puzzle solving.

You can catch Jeff Van Dyck at Melbourne International Games Week as part of APRA AMCOS High Score, presenting the closing keynote on Sunday 2nd of October.

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 episoade

Artwork
iconDistribuie
 
Manage episode 342422127 series 2343091
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Jeff Van Dyck is a BAFTA award winning composer and sound designer, who has worked on FIFA, the TOTAL WAR series, and most recently UNPACKING as one third of Queensland based studio Witch Beam Games.

Jeff shares the story of how he came to work with a small indie studio after working Triple A titles for years, the story telling in each of the pieces of music and how the next project TEMPOPO mixes rhythm and puzzle solving.

You can catch Jeff Van Dyck at Melbourne International Games Week as part of APRA AMCOS High Score, presenting the closing keynote on Sunday 2nd of October.

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 episoade

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