Hello there, Let's discuss creative thoughts and designs for Dungeons and Dragons for game-masters, dungeon-masters, and players alike.
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1
Constitution Traps: The Time-Fracture Chamber & The Slow Waters
14:09
14:09
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14:09
# Episode Notes
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1
Wisdom Traps: The Forest Meadow & The Tomb of Englakor
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14:10
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1
Charisma Traps: Demon Mirror & Truth Rooms
23:44
23:44
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23:44
What are Charisma-based traps in Dungeons & Dragons? and how can you make your own? This podcast is powered by Pinecast.
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