I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
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Unity 3D is a fantastic gaming engine for creators that offers a wealth of features and gameplay options. Consider utilizing the Unity 3D game development platform to develop an interactive game that is both fascinating and excellent in its own right. Developing a gaming application will get easier as virtual worlds come to life.
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization. The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with ...
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My experiences with Cursor for creating applications
15:51
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In this UIBuzz episode, I discuss using Cursor, an AI-enhanced IDE based on Visual Studio Code, to build a React app and then a SwiftUI app. Despite some issues, Cursor efficiently handled tasks, proving to be a valuable tool for developers. Reach out to me at PeterWitham.com ★ Support this podcast ★…
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How to Make a Game When You SUCK at Art
18:27
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18:27
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I get real about something that’s been on my mind as a game developer: I suck at art. Like, really suck. The point of this episode is to talk about making games wh…
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The Pros and Cons of using Prebuilt Assets
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Here are some thoughts on using prebuilt assets to build your games and apps. Personally, I think it's fine to use them, but I want to offer both sides for consideration. (00:00) - Introduction (01:14) - The Pros (03:47) - The Cons (06:55) - Contact me on X (07:25) - Support the Podcast Support the Podcast https://peterwitham.com/bmc Contact https:…
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Make constant progress in your game using THIS method
21:07
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21:07
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Game development can incredibly hard due to the need to master various technical and creative skills, alongside the demands of marketing and handling feedback. Balancing these tasks with personal responsibilities can l…
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How to Make a Game Players Actually CARE About
17:23
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17:23
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development: "Why should players care about your game?" With so many games flooding the market, it’s crucial to m…
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Game Designers are LYING to you: Here's How
14:25
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14:25
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied. You…
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How Warframe got free to play right and everyone else gets it wrong
7:37
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In this episode, I discuss Warframe, an amazing free-to-play game. I highlight its fair monetization, cross-platform play, and community engagement, contrasting it with the failures of other AAA studios. I encourage listeners to try Warframe and support its developers if they enjoy it. Try Warframe at warframe.com Reach out to me at www.peterwitham…
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How do Game Designers Make their Games FUN?
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16:36
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time. We'll tackle the question…
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#26 - Designing the Characters in Avatar: Frontiers of Pandora
1:08:15
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In this episode of Behind Massive Screens, Petter and Dóri meet Brenda Bae, Lead Concept Artist on Avatar: Frontiers of Pandora and Océane Näsström, Associate Lead Character Artist on Avatar: Frontiers of Pandora.Hear about their roles, how they got to where they are today, and what went into designing the clans and characters in Avatar: Frontiers …
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Listen to This if You Feel Like You HATE Your Game
13:40
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13:40
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames If you've been plugging away at your game for a while now and you feel like it sucks or you can't even tell if it's fun anymore, you're not alone. Trust me, it happens to the all of us, and it’s a crucial stage where m…
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Project updates and my thoughts on the Bungie game studio layoffs disaster
13:13
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13:13
In this episode of the UIBuzz podcast, I return after a month's break to discuss my recent projects and a concerning trend in the gaming industry. Including an update to my "Endless Hurdles" game timed with the Olympics, learning Blender for 3D graphics, and developing a new macOS project management app. I also delve into Bungie's layoffs, scrutini…
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What it's Like Making Money with Indie Game Dev
19:35
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19:35
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I share my journey of transitioning from a traditional 9-5 job to running an indie game studio full-time with my wife. We'll discuss the challenges and joys of ent…
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How Video Games are Actually Made
20:30
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20:30
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode, of the Indie Game Development Podcast, we’ll be demystifying the game development process so you can understand how video games are created. We'll explore game engines like Unity, Unreal, and Godot, wh…
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Learning Blender in public and a great video resource, plus game testing advice
10:00
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I talk about my experiences learning Blender in public to create some 3D assets for my games. Then I discuss testing on multiple devices to get a real feel for performance problems with your apps and games. Mentioned in this episode My Godot Endless Runner video course Joey Carlino's excellent Blender modeling video ★ Support this podcast ★…
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#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
1:14:13
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In this episode of Behind Massive Screens, Petter and Dóri meet Mikhail Greuli, Associate Art Director on Avatar: Frontiers of Pandora and Kunal Luthra, Lead Technical Artist on Avatar: Frontiers of Pandora.Hear about their roles, how they got to where they are today, and of course what it was like to create the immersive world of Pandora – as we d…
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#24 - Game Design in Avatar: Frontiers of Pandora
1:05:28
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In this episode of Behind Massive Screens, Petter and Dóri meet Martin Jansén, Expert Game Designer at Massive Entertainment, to talk about the Game Design in Avatar: Frontiers of Pandora.Hear about Martin’s role, how he got to where he is today, and learn more about how Martin and the team worked with player movement, haptics, the three Cs (charac…
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In this episode of the UIBuzz podcast, I delve into the important topic of valuing your time. I discuss why it's essential to recognize the worth of your time and the fine line between offering services for free and charging a monetary value for your efforts. I give practical advice on handling changing circumstances, especially when transitioning …
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1
How I Would Start Gamedev (If I could Start Over)
15:17
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15:17
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we'll delve into the lessons I've learned and the insights I've gained from my journey in game development. Reflecting on my experiences, I share practical advice …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Are you currently trapped in tutorial hell, or maybe you're afraid of getting stuck there? It's a common struggle, and the conflicting advice out there can be really overwhelming. In this episode of The Indie Game Deve…
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Should you use 3rd party services or make your own for game backends?
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8:40
I want to add a cross-platform leaderboard to my updated rebuild of Endless Hurdles. There are two options. 1. I build my own 2. I use a 3rd party service In this episode, I will discuss the pros and cons of both options in the hope that it will help you when you need to make similar choices. Play Endless Hurdles for iOS https://peterwitham.com/eh …
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The Tools I Use for Indie Game Dev
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14:39
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development Podcast, we dive deep into the behind-the-scenes world of creating Samaurado as an indie game developer. We discuss the software used for game development, including game e…
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1
I QUIT Making Devlogs... Here's What I Learned
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14:16
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development podcast, I open up about a challenging seven-month period where I completely stopped making devlogs for my game, Samurado. Frustrated by their lack of traction and the effo…
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How to Ensure Successful Game Projects from Start to finish with King Montecillo of FizzBuzz Inc.
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In this session, King Montecillo, Managing Director of FizzBuzz Inc., brings their A-game and gives us some hard advice on creating project scopes and employing good project management skills to ensure project success and client satisfaction - all while keeping your team happy. Creating a Bible: The importance of documentation to protect all partie…
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1
How Gamification can make Learning more Efficient with Weng Bagadion of WBagadion
13:58
13:58
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13:58
Weng Bagadion, CEO and founder of WBagadion joins us in this episode to talk about how gamification can be used as a tool for efficient learning and recall as well as the best practices for applying gamification in different projects In this episode, we cover: What gamification is and how it has found its way into the corporate setting How gamifica…
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1
How Free Games Trick You Into Spending Money
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22:01
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this eye-opening episode of The Indie Game Development podcast, we take a hard look at the current state of the video game industry. It's no secret that free-to-play games have been utilizing manipulation and behavi…
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1
WordPress to Astro site conversion
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I have spent the last few weeks deeply investing in converting my site PeterWitham.com from WordPress hosting to static site generation through Astro. It has been an intense couple of weeks to beat my deadline before the WordPress hosting renews for another year. In this episode, I share tips and thoughts to help you do the same. Mentioned in this …
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Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games
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In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now alw…
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The Different Facets of Video Game Production with Walter De Torres and Coby Chan of Pixel Mafia
16:04
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16:04
What does it take to make a video game come to life? Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life. Key insights in…
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1
What You've Been Told About Devlogs is a LIE
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18:10
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. It's a narrative many of us have bought into, myself included. But wh…
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Effective Story-Telling when People have Short Attention Spans with Carlos Valdes of YangYang Mobile
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16:08
This time, we dive into another perspective inside game development as we talk to Carlos Valdes, Senior writer for YangYang Mobile. He joins the show to give us an insight into a writer's thought process behind weaving worlds and creating memorable characters for visual novel games. In this episode, we tackle: What differentiates visual novel games…
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How to Pitch your Game to Publishers with Ranulf Goss of Startrace
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12:17
Ranulf Goss, founder and CEO of Startrace Studios OPC joins us in this episode to talk about what it takes for your game to be pitch-ready to publishers and how does one exactly do that. The key insights in this episode are: What role does a game publisher play in the game development cycle and why is it beneficial to have one for your game? Self P…
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How to Create a Successful Mobile Game How to Market and Monetize It with Solon Chen of Kooapps
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22:18
From their humble beginnings to their now viral and addictive mobile games, Solon Chen, the Co-Founder and Studio Manager of Kooapps Philipines joins us to talk about what it takes to create a successful mobile game from conception, development, launch, and monetization. This episode's key insights: Understanding which ideas you can act on and exec…
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1
8 Strategies You Need if You Haven't Started Marketing Your Game
22:02
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22:02
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames We tackle one of the most pressing questions every game developer faces: How do you get people to not just notice, but genuinely want to play your game? The answer lies in effective marketing strategies, and the urgenc…
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Why you need a Player Support Partner that Specializes in Video Games with Andro Baluyut of GameOps
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10:26
In this episode, we feature Andro Baluyut, Founder and CEO of GameOps, to talk about the importance of finding a player support partner for video games that specializes in providing support for games. In this feature, we discuss: What's the difference between Customer Support VS Player Support? Understanding the impact of the kinds of issues games …
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1
Let's Talk Game Dev: Expert Music & Sound Design with Zak Knight
1:29:34
1:29:34
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1:29:34
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we sit down with Zak Knight, an audio expert and professional musician and we dig DEEP into the world of video game music and sound design! With a musical backgrou…
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Some thoughts on the wins and losses of developing a game by yourself versus a team. I welcome your participation in the show and discussion of this topic. (00:00) - Introduction (00:14) - Solo game development (03:53) - Buy me a Coffee (04:52) - Contact Me Contact me to share your thoughts https://peterwitham.com ★ Support this podcast ★…
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1
The GameDev Landscape is Changing
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17:02
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we dive deep into the shifting terrain of the gaming industry. With major layoffs hitting AAA studios and a relentless focus on monetization over fun, indie develo…
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1
Listen to This BEFORE Making Your First Indie Game
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18:14
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Join us on The Indie Game Development Podcast as we unravel the truth behind the challenges indie developers face. Discover why expectations can lead to stress, anxiety, and even burnout, and learn practical strategies…
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1
Update on porting my game from Unity to Unreal Engine
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9:25
In this episode of the UIBuzz podcast, I explore the journey of updating and porting my Unity game to Unreal Engine. Delving into blueprints, I share my experience transitioning from traditional coding to a more visual approach. Embracing the efficiency and creativity that blueprint coding offers. I discuss the ease of logic implementation and the …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast we're sharing our ultimate guide for launching your game dev journey in 2024! Here's your quick roadmap: Engine Selection Pricing Programming Paths Asset Acquisitio…
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Let's Talk Game Dev: With Sasquatch B Studios
1:06:32
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Hey there, it's Brandon and Nikki from Sasquatch B Studios, and we're taking over The Indie Game Development Podcast today to give you a peek behind the curtain of our crazy journey from corporate finance to indie game…
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1
Project Hack game updates (Unreal Engine)
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In this episode, I am catching up on my indie game, Project Hack. I want to share my progress and plans as I build out the multiplayer version in Unreal Engine. This is a fun passion project for me, and it fills the gaps between work and side projects that need to be done. You can find the blog posts at https://peterwitham.com/p8k ★ Support this po…
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The Genius Behind Super Meat Boy Level Design
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14:52
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Welcome to The Indie Game Development podcast! Today, we're exploring the genius level design of Super Meat Boy. Ed McMillan, known for his quirky games like The Binding of Isaac, created a masterpiece with Super Meat …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we explore the metaphorical landscape of game development, likening its challenges to treacherous mountains. Join us as we navigate the highs and lows of the journ…
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1
Cracking the Cookie Clicker Code: A Game Design Deep Dive
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12:10
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Join us on The Indie Game Development Podcast as we unravel the unexpected allure of Cookie Clicker. Our host Brandon shares a personal journey from skepticism to addiction, exploring the game's fundamental appeal. Thr…
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Achievement system in your games for retaining players
6:02
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6:02
In this episode, I discuss the importance of adding achievements to games after implementing a leaderboard in my iOS game. I explain achievements, how they benefit player engagement, and how they extend the game's lifespan. I share examples like jumping hurdles and seasonal events to keep players coming back. Achievements provide goals, a sense of …
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1
The Great Gamedev Burnout Problem
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16:49
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we tackle the pervasive issue of burnout in game development. From indie darlings to AAA giants, burnout knows no bounds. We dissect three common burnout triggers,…
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1
Let's Talk Game Dev: With Fairlii
1:09:06
1:09:06
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1:09:06
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we delve into the inspiring journey of game developer Fairlii, creator of the cute and cozy pixel art game, Gelli Fields. With a dedicated following of over 30,000…
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1
Are Web Apps the answer to App Store problems?
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In this episode of the UIBuzz podcast, host Peter Witham discusses the increasing challenges and restrictions app developers face when using app stores. He highlights the need to explore alternative options, particularly web apps, to solve these problems. Peter emphasizes the advantage of web apps in terms of cross-platform compatibility and the ab…
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1
How I Almost Killed My Own Game
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, host Brandon of Sasquatch B Studios discusses the challenges of developing their game "Samurado." Initially intended as a three-month project, the development proc…
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