2013-2014
Manage episode 378939469 series 3518059
In 2013-2014, the gaming industry experienced seismic shifts, both in terms of market dynamics and cultural significance. Mobile gaming exploded, with titles like Candy Crush Saga raking in astounding revenue, forcing the industry to reimagine game design and monetization. The Chinese gaming market, led by giants like Tencent, surged, challenging established Western and Japanese powerhouses. Esports events, like The International 2013, elevated competitive gaming to unprecedented heights. Meanwhile, the unveiling of the 8th console generation spurred excitement and innovation. By 2014, the industry's valuation highlighted its massive global influence. Nintendo introduced the New 3DS and Amiibo, emphasizing their dedication to innovative experiences. Indie titles like Octodad and Jackbox Games' party packs introduced fresh gaming experiences. Tech behemoths Amazon and Facebook entered the fray, acquiring Twitch and Oculus respectively, signaling their commitment to gaming's future. Reflecting on these transformative years, key questions arise about the impact of emerging markets, tech giants' influence, and the evolving cultural conversations surrounding gaming.
Featured Games:
The Last Of Us, Grand Theft Auto V, Counter-Strike, Minecraft, Tomb Raider, Earthbound, Hearthstone, Dark Souls 2, Dragon Age: Inquisition, Xenoblade Chronicles, Alien: Isolation, Middle-earth: Shadow of Mordor, Shovel Knight, Halo: The Master Chief Collection, Destiny
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- (00:00) - Episode 10
- (00:06) - 2013
- (24:13) - 2014
- FS
- Tabreez Siddique
- Mynx
- Mopman43
- Ritsu
- William Kage
- Studio Devil
- Dallay_g
- Razu
- John H
- The Golden Bolt
- MykonosFan
- ErbBetaPatched
- Vornak
- Killer Space
- Serra
- Mr. Lindsay
- Autocharth
- History With Kayleigh
- Benjamin Steele
- Nick Makris
- minimme
15 episoade