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Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

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Manage episode 221563116 series 2463158
Content provided by The Ringer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Ringer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

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  continue reading

67 episoade

Artwork
iconDistribuie
 
Manage episode 221563116 series 2463158
Content provided by The Ringer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Ringer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

67 episoade

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