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Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies

 
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Manage episode 170456014 series 1144178
Content provided by Justin Dike. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justin Dike or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies

In this video tutorial, we’ll add an SKPhysicsContactDelegate to the class, then add a didBegin contact statement to listen out for physics notifications from bodies. This requires setting the categoryBitMask and contactTestBitMask on the player and a hypothetical building object that we add this lesson.Hosts: Justin Dike

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70 episoade

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iconDistribuie
 
Manage episode 170456014 series 1144178
Content provided by Justin Dike. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justin Dike or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies

In this video tutorial, we’ll add an SKPhysicsContactDelegate to the class, then add a didBegin contact statement to listen out for physics notifications from bodies. This requires setting the categoryBitMask and contactTestBitMask on the player and a hypothetical building object that we add this lesson.Hosts: Justin Dike

Subscribe to this Podcast on iTunes

  continue reading

70 episoade

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