Interviews with mathematics education researchers about recent studies. Hosted by Samuel Otten, University of Missouri. www.mathedpodcast.com Produced by Fibre Studios
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Silent Hill 2 and Freud’s Concept of the ‘Punishment Dream'
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This episode examines the classic psychological horror game Silent Hill 2 through the framework of psychoanalysis, investigating how the game represents the unconscious, dream symbolism, horror, and the processing of trauma. Silent Hill 2 is celebrated for its sophisticated portrayal of human psychology, particularly its engagement with a Freudian psychoanalytic theory. In this video, I argue that the game functions as a dramatization of Freud’s theory of dreams as wish-fulfilment, and the notion of the "punishment dream" in particular. Through the game’s intricate portrayal of the psychological torment of protagonist James Sunderland, it explores Freudian ideas about repressed memories. The symbolic environment of Silent Hill reflects deeper, unresolved conflicts in the form of dream images. This analysis reveals Silent Hill 2 as a profound exploration of psychological horror and the complexities of the human mind.Watch the video version on YouTube here.CreditsWritten and presented by James CartlidgeProduced by Greta RauleacOriginal music by James CartlidgeBreaking the Game is a YouTube channel and podcast series about philosophy and video game studies. It aims to facilitate discussions about games, the games industry and philosophy with wider audiences. It mainly (though not exclusively) focusses on the indie games sphere, and current and future philosophical topics include phenomenology, existentialism, political philosophy, ethics, philosophy of mind/consciousness, cognitive science, psychoanalysis and psychology. It is based on the postdoctoral research of James Cartlidge.Check out and subscribe to Breaking the Game here.
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324 episoade
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Manage episode 448922564 series 2352910
Content provided by CEU Podcasts. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CEU Podcasts or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
This episode examines the classic psychological horror game Silent Hill 2 through the framework of psychoanalysis, investigating how the game represents the unconscious, dream symbolism, horror, and the processing of trauma. Silent Hill 2 is celebrated for its sophisticated portrayal of human psychology, particularly its engagement with a Freudian psychoanalytic theory. In this video, I argue that the game functions as a dramatization of Freud’s theory of dreams as wish-fulfilment, and the notion of the "punishment dream" in particular. Through the game’s intricate portrayal of the psychological torment of protagonist James Sunderland, it explores Freudian ideas about repressed memories. The symbolic environment of Silent Hill reflects deeper, unresolved conflicts in the form of dream images. This analysis reveals Silent Hill 2 as a profound exploration of psychological horror and the complexities of the human mind.Watch the video version on YouTube here.CreditsWritten and presented by James CartlidgeProduced by Greta RauleacOriginal music by James CartlidgeBreaking the Game is a YouTube channel and podcast series about philosophy and video game studies. It aims to facilitate discussions about games, the games industry and philosophy with wider audiences. It mainly (though not exclusively) focusses on the indie games sphere, and current and future philosophical topics include phenomenology, existentialism, political philosophy, ethics, philosophy of mind/consciousness, cognitive science, psychoanalysis and psychology. It is based on the postdoctoral research of James Cartlidge.Check out and subscribe to Breaking the Game here.
…
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324 episoade
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