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401: A Warp-Speed (Podcast) Survey of Early Star Trek Video Games

 
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Content provided by Earl Green. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Earl Green or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Welcome aboard, Captain! Star Trek video games didn’t arise from the glory years of the franchise, but during its wilderness years. This audio version of a recent theLogBook.com livestream traces the development of both licensed and unlicensed Star Trek and computer games, and the beginning of the modern age of the franchise as a gaming IP. (1:02:23)

Right-click here and “save as” to store this podcast to your communicator. (Ask Scotto if it doesn’t work.)

SCOTTO!This is an edited-down version of my recent YouTube video (itself a recorded version of a livestream that ran into serious technical issues), and I got more than one comment that a podcast version of this would be welcome. I savagely edited down the game play segments for the podcast, since you really don’t get anything by listening to long stretches of game sounds with limited discussion or description – by editing out long stretches of purely visual stuff from the video, as well as knocking out random cat attacks, I was able to knock half an hour off of the video version, which can be seen below:

Links:

  continue reading

22 episoade

Artwork
iconDistribuie
 
Manage episode 260576992 series 1331811
Content provided by Earl Green. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Earl Green or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Welcome aboard, Captain! Star Trek video games didn’t arise from the glory years of the franchise, but during its wilderness years. This audio version of a recent theLogBook.com livestream traces the development of both licensed and unlicensed Star Trek and computer games, and the beginning of the modern age of the franchise as a gaming IP. (1:02:23)

Right-click here and “save as” to store this podcast to your communicator. (Ask Scotto if it doesn’t work.)

SCOTTO!This is an edited-down version of my recent YouTube video (itself a recorded version of a livestream that ran into serious technical issues), and I got more than one comment that a podcast version of this would be welcome. I savagely edited down the game play segments for the podcast, since you really don’t get anything by listening to long stretches of game sounds with limited discussion or description – by editing out long stretches of purely visual stuff from the video, as well as knocking out random cat attacks, I was able to knock half an hour off of the video version, which can be seen below:

Links:

  continue reading

22 episoade

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