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Newscast: Why are there so many games industry layoffs?

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Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

This week on the Eurogamer Newscast, we discuss the topic of video game industry layoffs, something that seems to be rarely out of the headlines over the past few weeks and months.

Layoffs are nothing new, of course, but this year in particular feels like a particularly tough time, at companies big and small. From tech giants such as Microsoft and Epic Games down to development studios such as Telltale Games, the bad news just keeps on coming.

We discussed the job losses at Creative Assembly last week following the cancellation of Hyenas. Since then, we've heard of deep cuts at Team17, and more job losses on Dragon Age. We consider these examples and more, and consider whether each is part of a wider pattern, or a more individual example. Joining me this week are Eurogamer's Victoria Kennedy and Liv Ngan.

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124 episoade

Artwork
iconDistribuie
 
Manage episode 378973883 series 2995928
Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

This week on the Eurogamer Newscast, we discuss the topic of video game industry layoffs, something that seems to be rarely out of the headlines over the past few weeks and months.

Layoffs are nothing new, of course, but this year in particular feels like a particularly tough time, at companies big and small. From tech giants such as Microsoft and Epic Games down to development studios such as Telltale Games, the bad news just keeps on coming.

We discussed the job losses at Creative Assembly last week following the cancellation of Hyenas. Since then, we've heard of deep cuts at Team17, and more job losses on Dragon Age. We consider these examples and more, and consider whether each is part of a wider pattern, or a more individual example. Joining me this week are Eurogamer's Victoria Kennedy and Liv Ngan.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

124 episoade

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