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FGP6-8: Games for Change Festival Interview with Stan Pierre-Louis

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Content provided by Filament Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Filament Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!
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76 episoade

Artwork
iconDistribuie
 
Manage episode 406227678 series 1162928
Content provided by Filament Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Filament Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!
  continue reading

76 episoade

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