Das Roguelite Problem und wieso Büroklammern interessanter sind als Kekse. Folge #91
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Ein Podcast erklingt, ARPGs im Design-Talk, Roguelike, Büroklammern. Hierbei handelte es sich um ein Haiku. Anbei können sie noch die relevanten Verlinkungen zu der dieswöchigen Folge erblicken. Ansonsten, reingeballert. Games we talked about: https://store.steampowered.com/app/1205450/Turnip_Boy_Commits_Tax_Evasion/ https://store.steampowered.com/app/2097230/Turnip_Boy_Robs_a_Bank/ https://store.steampowered.com/app/311690/Enter_the_Gungeon/ https://store.steampowered.com/app/242680/Nuclear_Throne/ Idle/Clicker/Auto Games: https://orteil.dashnet.org/cookieclicker/ https://www.decisionproblem.com/paperclips/ https://store.steampowered.com/app/1282730/Loop_Hero/ https://store.steampowered.com/app/1074620/Adore/ Monster Tamer: https://store.steampowered.com/app/745920/Temtem/ https://store.steampowered.com/app/1218210/Coromon/ https://store.steampowered.com/app/1321440/Cassette_Beasts/ ARPGs: https://store.steampowered.com/app/899770/Last_Epoch/ https://store.steampowered.com/app/238960/Path_of_Exile/ https://store.steampowered.com/app/2344520/Diablo_IV/ Game Engines: https://unity.com/de https://godotengine.org/ https://www.unrealengine.com/de https://store.steampowered.com/app/1670460/GameMaker/ https://www.rpgmakerweb.com/ Boulder Smash Wave Animation: https://youtu.be/O3mBAXKsOk0
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