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Skybound: Story of Microsoft Flight Simulator

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Manage episode 419547201 series 3494371
Content provided by Gaming History Club. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Gaming History Club or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Join us as we discover how Flight Simulator's humble beginnings have led it to the soaring heights of cutting-edge graphics and simulation, how a still small company from Redmond (Microsoft!) acquired the license and eventually bought the franchise, and how once again the underground video games being played on the PLATO computer system at the University of Illinois' Urbana-Champaign campus inspired future game developers and helped to shape today's video game design, before video games were available to the general public.

Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.

We welcome you to get in touch with us!

Visit us on: GamingHistory.Club

Facebook

Instagram

Theme tune created by Tom Docherty

Sources:

A Versatile Computer Generated Dynamic Flight Display Master's thesis by Bruce Artwick

Play Flight Simulator 1 through 4 on GitHub

International Virtual Aviation Organisation (IVAO)

  continue reading

35 episoade

Artwork
iconDistribuie
 
Manage episode 419547201 series 3494371
Content provided by Gaming History Club. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Gaming History Club or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Join us as we discover how Flight Simulator's humble beginnings have led it to the soaring heights of cutting-edge graphics and simulation, how a still small company from Redmond (Microsoft!) acquired the license and eventually bought the franchise, and how once again the underground video games being played on the PLATO computer system at the University of Illinois' Urbana-Champaign campus inspired future game developers and helped to shape today's video game design, before video games were available to the general public.

Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.

We welcome you to get in touch with us!

Visit us on: GamingHistory.Club

Facebook

Instagram

Theme tune created by Tom Docherty

Sources:

A Versatile Computer Generated Dynamic Flight Display Master's thesis by Bruce Artwick

Play Flight Simulator 1 through 4 on GitHub

International Virtual Aviation Organisation (IVAO)

  continue reading

35 episoade

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