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Bungie Cuts 220 Staff Despite Destiny 2: The Final Shape Success - IGN Daily Fix

 
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Content provided by IGN. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by IGN or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
In today's Daily Fix: Destiny developer Bungie has recently announced a 17% reduction in its workforce, or 220 people. Every level of the studio has been affected, including executive and senior roles. Bungie Boss Pete Parsons acknowledged the success of the Destiny 2 expansion, The Final Shape, but blamed "industry shifts" and "enduring economic conditions" for the layoffs. In other, still kinda depressing news, indie developer Jonathan Blow has admitted that the Braid anniversary edition "sold like dog***t" and that the studio's future could be in question. Braid was an indie hit on Xbox Live Arcade back in 2008, but the anniversary edition, which features redrawn art, has not replicated the original's success. And finally, Xbox is releasing a new translucent controller that tips a hat to the OG Xbox era.
  continue reading

44 episoade

Artwork
iconDistribuie
 
Manage episode 431729506 series 3481480
Content provided by IGN. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by IGN or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
In today's Daily Fix: Destiny developer Bungie has recently announced a 17% reduction in its workforce, or 220 people. Every level of the studio has been affected, including executive and senior roles. Bungie Boss Pete Parsons acknowledged the success of the Destiny 2 expansion, The Final Shape, but blamed "industry shifts" and "enduring economic conditions" for the layoffs. In other, still kinda depressing news, indie developer Jonathan Blow has admitted that the Braid anniversary edition "sold like dog***t" and that the studio's future could be in question. Braid was an indie hit on Xbox Live Arcade back in 2008, but the anniversary edition, which features redrawn art, has not replicated the original's success. And finally, Xbox is releasing a new translucent controller that tips a hat to the OG Xbox era.
  continue reading

44 episoade

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