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WipEout with Dominic Szablewski

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Manage episode 454938196 series 1418208
Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

WipEout is a futuristic racing game that was originally released in 1995 for the PlayStation. The game fused fast gameplay, striking art direction, and licensed electronic music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming.

Dominic Szablewski is an engineer, game developer and hacker who has released projects such as Voidcall, Quake VR, and Q1K3 which is a 13 kilobyte version of Quake written in JavaScript.

A version of the WipEout source code was leaked in 2022 and Dominic created a nearly complete rewrite of the game that compiles to Windows, Linux, macOS and WASM.

Dominic joins the podcast to talk about the project.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post WipEout with Dominic Szablewski appeared first on Software Engineering Daily.

  continue reading

871 episoade

Artwork
iconDistribuie
 
Manage episode 454938196 series 1418208
Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

WipEout is a futuristic racing game that was originally released in 1995 for the PlayStation. The game fused fast gameplay, striking art direction, and licensed electronic music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming.

Dominic Szablewski is an engineer, game developer and hacker who has released projects such as Voidcall, Quake VR, and Q1K3 which is a 13 kilobyte version of Quake written in JavaScript.

A version of the WipEout source code was leaked in 2022 and Dominic created a nearly complete rewrite of the game that compiles to Windows, Linux, macOS and WASM.

Dominic joins the podcast to talk about the project.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post WipEout with Dominic Szablewski appeared first on Software Engineering Daily.

  continue reading

871 episoade

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