Burnout-free video game coverage from podcast veterans. Join Garrett and Kyle every week as they get lost in games, pop culture, and everything they’re personally playing.
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RevCast #38: Randomness All Over
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Manage episode 50075626 series 52420
Content provided by Dan Quick and Civilized Communication (http://civcomm.net). All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Quick and Civilized Communication (http://civcomm.net) or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
In the first topic (00m57s), dealing with varied victory condition attempts including adaptability measures in Civilization: Revolution (recorded for Episode 07). In the second episode (04m58s), playing into the strengths, and not falling into the pitfalls, of being the Mongolians (recorded for Episode 23). Next in the third topic (09m27s), wanting for gold in CivRev (recorded for Episode 23). In the fourth topic (11m50s), recognizing and responding to common multiplay technical difficultes (recorded for Episode 31). In the fifth topic (15m29s), advancing an arugment for Catapult rushing in Civilization: Revolution (recorded for Episode 34). Then in the sixth topic (21m50s), the challenge that is post-Code of Laws play (recorded for Episode 34).
…
continue reading
83 episoade
MP3•Pagina episodului
Manage episode 50075626 series 52420
Content provided by Dan Quick and Civilized Communication (http://civcomm.net). All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Quick and Civilized Communication (http://civcomm.net) or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
In the first topic (00m57s), dealing with varied victory condition attempts including adaptability measures in Civilization: Revolution (recorded for Episode 07). In the second episode (04m58s), playing into the strengths, and not falling into the pitfalls, of being the Mongolians (recorded for Episode 23). Next in the third topic (09m27s), wanting for gold in CivRev (recorded for Episode 23). In the fourth topic (11m50s), recognizing and responding to common multiplay technical difficultes (recorded for Episode 31). In the fifth topic (15m29s), advancing an arugment for Catapult rushing in Civilization: Revolution (recorded for Episode 34). Then in the sixth topic (21m50s), the challenge that is post-Code of Laws play (recorded for Episode 34).
…
continue reading
83 episoade
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