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Developing Mastery in Play (Bonus Show Preview)

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Manage episode 447728595 series 2903060
Content provided by David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this episode, Jeroen van Hasselt, co-creator of Demise of the Grisers, joins us again, and we talk about escape room waivers in the USA versus Europe, discuss some of the clever design choices in Demise of the Grisers, and David talks about trying to balance mystery versus consent, and what it means for game design and safety.

In this preview of our Patreon exclusive Bonus Aftershow. We talk about designing games that optimize for mastery of a skill versus offering a wide range of interactions. We also discuss letting go of the desire to see every single aspect of an escape room.

If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

  continue reading

161 episoade

Artwork
iconDistribuie
 
Manage episode 447728595 series 2903060
Content provided by David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this episode, Jeroen van Hasselt, co-creator of Demise of the Grisers, joins us again, and we talk about escape room waivers in the USA versus Europe, discuss some of the clever design choices in Demise of the Grisers, and David talks about trying to balance mystery versus consent, and what it means for game design and safety.

In this preview of our Patreon exclusive Bonus Aftershow. We talk about designing games that optimize for mastery of a skill versus offering a wide range of interactions. We also discuss letting go of the desire to see every single aspect of an escape room.

If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

  continue reading

161 episoade

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