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DRUID Levels 5 - 20: Summoning Cows to Fall from the Skies onto our Enemies

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Manage episode 427046373 series 2980061
Content provided by Daniel Hastings. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Hastings or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this second half of our breakdown of Druids, we dig into the exciting world of druid spells and abilities at 5th level and above. We take a look at the higher-level abilities and playstyle of a druid, including their powerful Wild Shape and spellcasting abilities. Get ready for an insightful and in-depth exploration of the Druid class in this episode. Let’s dive in!

Material Referenced in This Episode

Takeaways

  • Druids gain powerful spells like Call Lightning and Conjure Animals at 5th level.
  • Summoning spells can be used creatively to overwhelm enemies or control the battlefield.
  • Some spells, like Sleet Storm, may have limitations or drawbacks that make them less effective.
  • The Cosmic Omen subclass feature grants druids special reactions based on dice rolls, providing additional utility in combat. Druids gain access to powerful area control spells at higher levels.
  • The Circle of Stars subclass allows druids to transform into celestial forms and gain additional benefits.
  • Druids can increase their ability scores or choose a feat at level 12.
  • Seventh-level spells grant druids even more powerful abilities, such as Firestorm and Plane Shift.
  • At level 14, druids receive their final subclass feature, such as the ability to cast Alter Self at will. The Druid class gains powerful abilities and features at higher levels, including the ability to shapechange into powerful creatures and cast spells while in Wild Shape.
  • At level 20, Druids become nearly unkillable with the Archdruid feature, allowing them to use Wild Shape an unlimited number of times.
  • Druids have a wide range of spells at their disposal, including powerful area-of-effect spells like Earthquake and Tsunami.
  • The versatility of the Druid class allows for a variety of playstyles, from being a frontline tank to a spellcasting support character.
  • The Druid class offers unique opportunities for epic storytelling and gameplay, with the ability to commune with nature and shapechange into powerful creatures.
  continue reading

377 episoade

Artwork
iconDistribuie
 
Manage episode 427046373 series 2980061
Content provided by Daniel Hastings. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Hastings or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this second half of our breakdown of Druids, we dig into the exciting world of druid spells and abilities at 5th level and above. We take a look at the higher-level abilities and playstyle of a druid, including their powerful Wild Shape and spellcasting abilities. Get ready for an insightful and in-depth exploration of the Druid class in this episode. Let’s dive in!

Material Referenced in This Episode

Takeaways

  • Druids gain powerful spells like Call Lightning and Conjure Animals at 5th level.
  • Summoning spells can be used creatively to overwhelm enemies or control the battlefield.
  • Some spells, like Sleet Storm, may have limitations or drawbacks that make them less effective.
  • The Cosmic Omen subclass feature grants druids special reactions based on dice rolls, providing additional utility in combat. Druids gain access to powerful area control spells at higher levels.
  • The Circle of Stars subclass allows druids to transform into celestial forms and gain additional benefits.
  • Druids can increase their ability scores or choose a feat at level 12.
  • Seventh-level spells grant druids even more powerful abilities, such as Firestorm and Plane Shift.
  • At level 14, druids receive their final subclass feature, such as the ability to cast Alter Self at will. The Druid class gains powerful abilities and features at higher levels, including the ability to shapechange into powerful creatures and cast spells while in Wild Shape.
  • At level 20, Druids become nearly unkillable with the Archdruid feature, allowing them to use Wild Shape an unlimited number of times.
  • Druids have a wide range of spells at their disposal, including powerful area-of-effect spells like Earthquake and Tsunami.
  • The versatility of the Druid class allows for a variety of playstyles, from being a frontline tank to a spellcasting support character.
  • The Druid class offers unique opportunities for epic storytelling and gameplay, with the ability to commune with nature and shapechange into powerful creatures.
  continue reading

377 episoade

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