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How to Create Immersive Player Experiences with Real-Time Data

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Content provided by Redis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Redis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Farah Ali, VP of Technology Growth Strategy at Electronic Arts, is responsible for creating world-class, immersive player experiences for 500 million global users. In this episode, Farah explains how her team uses petabytes of data to build a more competitive gaming experience. She shares how data drives personalization at scale, improves game quality, creates new worlds, and cultivates realism.

Watch the video version of The Data Economy at redis.com/thedataeconomy

Produced by Eric Johnson from Lightningpod.fm

  continue reading

13 episoade

Artwork
iconDistribuie
 
Manage episode 323500561 series 3322334
Content provided by Redis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Redis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Farah Ali, VP of Technology Growth Strategy at Electronic Arts, is responsible for creating world-class, immersive player experiences for 500 million global users. In this episode, Farah explains how her team uses petabytes of data to build a more competitive gaming experience. She shares how data drives personalization at scale, improves game quality, creates new worlds, and cultivates realism.

Watch the video version of The Data Economy at redis.com/thedataeconomy

Produced by Eric Johnson from Lightningpod.fm

  continue reading

13 episoade

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