Artwork

Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
Player FM - Aplicație Podcast
Treceți offline cu aplicația Player FM !

Behind Massive Screens | EP 11 | AI in The Division and the Art of Modding

59:42
 
Distribuie
 

Manage episode 374163710 series 3396774
Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Ever wondered how to start working on artificial intelligence in a video game and how the AI in The Division was put together? What do you need to keep in mind when creating AI for an NPC? How do you get started in modding games and what can you create using the tools available? In this episode of Behind Massive Screens, Associate Game Director Drew Rechner covers these subjects in detail, since he’s worked with both – and has built one of the most ambitious Neverwinter Nights mods ever created.

Subscribe or follow “Beyond Games” wherever you get your podcasts to stay up to date with the latest episodes.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

54 episoade

Artwork
iconDistribuie
 
Manage episode 374163710 series 3396774
Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Ever wondered how to start working on artificial intelligence in a video game and how the AI in The Division was put together? What do you need to keep in mind when creating AI for an NPC? How do you get started in modding games and what can you create using the tools available? In this episode of Behind Massive Screens, Associate Game Director Drew Rechner covers these subjects in detail, since he’s worked with both – and has built one of the most ambitious Neverwinter Nights mods ever created.

Subscribe or follow “Beyond Games” wherever you get your podcasts to stay up to date with the latest episodes.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

54 episoade

Όλα τα επεισόδια

×
 
Loading …

Bun venit la Player FM!

Player FM scanează web-ul pentru podcast-uri de înaltă calitate pentru a vă putea bucura acum. Este cea mai bună aplicație pentru podcast și funcționează pe Android, iPhone și pe web. Înscrieți-vă pentru a sincroniza abonamentele pe toate dispozitivele.

 

Ghid rapid de referință