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Ep 3. - Professional Play w/ Dain Miller

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Content provided by The Fandomentals. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Fandomentals or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

3 episoade

Artwork
iconDistribuie
 
Manage episode 379244375 series 3514522
Content provided by The Fandomentals. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Fandomentals or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

3 episoade

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