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The Avatar Psychology of Pacific Rim (feat. Dr. Andrea Stevenson Won)

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Content provided by Rabindra Ratan and SPARTIE Lab. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rabindra Ratan and SPARTIE Lab or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this episode, Dr. Andrea Stephenson Won and host, Robby Ratan, analyze the film Pacific Rim (SPOILERS!) as it relates to her research in the Virtual Embodiment Lab at Cornell. We discuss the idea of many-to-one avatars (e.g., two-pilot Jaegers,) the psychological effect of proximity perceptions (e.g., does it matter if the pilot is in a mech or not) and the very definition of avatars in consideration of these concepts.

She also shares some interesting findings from her research and recommendations for science fiction that help broaden our understanding of these exciting future media technologies.

About this week's guest:
Andrea Stephenson Won is an assistant professor in the Department of Communication at Cornell University. She directs the Virtual Embodiment Lab where they research how mediated experiences change people's perceptions, especially in immersive media.

About the SPARTIE Lab:

The Social and Psychological Approaches to Research on Technology-Interaction Effects (SPARTIE) Lab performs research on the effects of human-technology interaction, examining how the use of media technologies (e.g., avatars, agents, automobiles) influences meaningful outcomes (e.g., education, health/safety, persuasion).

The SPARTIE Lab is part of the greater academic community at the College of Communication Arts & Sciences at Michigan State University. More information on the lab's research projects, staff, and work can be found on the SPARTIE Lab website.

About the host:

Dr. Rabindra (Robby) Ratan, Ph. D., is an associate professor and AT&T Scholar at Michigan State University’s Department of Media and Information and is the director of the SPARTIE Lab.

He is also an affiliated faculty member of the MSU Department of Psychology, the MSU College of Education’s program in Educational Psychology and Educational Technology, and the MSU Center for Gender in a Global Context. Ratan received his Ph.D. from USC’s Annenberg School for Communication and Journalism, his M.A. in Communication from Stanford University, and his B.A. in Science, Technology and Society, also from Stanford University.

Dr. Ratan conducts research on the effects of human-technology interaction, examining how media technologies (e.g., avatars, agents, automobiles) influence meaningful outcomes (e.g., persuasion, education, health/safety). He is particularly interested in the Proteus effect, media-rich transportation contexts, perceptions of media as self-representations and/or social others, avatarification for health and education, and gender stereotypes in gaming contexts.

Dr. Ratan lives near Lansing with his family. More information on his work can be found on his website.

  continue reading

43 episoade

Artwork
iconDistribuie
 
Manage episode 299345209 series 2860322
Content provided by Rabindra Ratan and SPARTIE Lab. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rabindra Ratan and SPARTIE Lab or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In this episode, Dr. Andrea Stephenson Won and host, Robby Ratan, analyze the film Pacific Rim (SPOILERS!) as it relates to her research in the Virtual Embodiment Lab at Cornell. We discuss the idea of many-to-one avatars (e.g., two-pilot Jaegers,) the psychological effect of proximity perceptions (e.g., does it matter if the pilot is in a mech or not) and the very definition of avatars in consideration of these concepts.

She also shares some interesting findings from her research and recommendations for science fiction that help broaden our understanding of these exciting future media technologies.

About this week's guest:
Andrea Stephenson Won is an assistant professor in the Department of Communication at Cornell University. She directs the Virtual Embodiment Lab where they research how mediated experiences change people's perceptions, especially in immersive media.

About the SPARTIE Lab:

The Social and Psychological Approaches to Research on Technology-Interaction Effects (SPARTIE) Lab performs research on the effects of human-technology interaction, examining how the use of media technologies (e.g., avatars, agents, automobiles) influences meaningful outcomes (e.g., education, health/safety, persuasion).

The SPARTIE Lab is part of the greater academic community at the College of Communication Arts & Sciences at Michigan State University. More information on the lab's research projects, staff, and work can be found on the SPARTIE Lab website.

About the host:

Dr. Rabindra (Robby) Ratan, Ph. D., is an associate professor and AT&T Scholar at Michigan State University’s Department of Media and Information and is the director of the SPARTIE Lab.

He is also an affiliated faculty member of the MSU Department of Psychology, the MSU College of Education’s program in Educational Psychology and Educational Technology, and the MSU Center for Gender in a Global Context. Ratan received his Ph.D. from USC’s Annenberg School for Communication and Journalism, his M.A. in Communication from Stanford University, and his B.A. in Science, Technology and Society, also from Stanford University.

Dr. Ratan conducts research on the effects of human-technology interaction, examining how media technologies (e.g., avatars, agents, automobiles) influence meaningful outcomes (e.g., persuasion, education, health/safety). He is particularly interested in the Proteus effect, media-rich transportation contexts, perceptions of media as self-representations and/or social others, avatarification for health and education, and gender stereotypes in gaming contexts.

Dr. Ratan lives near Lansing with his family. More information on his work can be found on his website.

  continue reading

43 episoade

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