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#2: VR as a form of pain relief (and much more besides) and, of course, Pokemon Go.

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Manage episode 151030471 series 1012658
Content provided by Tech Health Podcast presented by Nuffield Health. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tech Health Podcast presented by Nuffield Health or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
We talk with AppliedVR CEO Matthew Stoudt about the HUGE remit VR will have in the future of healthcare, from the starting point in helping battle opioid prescription through to behaviour management. Of course we can't touch on VR/AR without talking about the Pokemon Go phenomenon, so to wrap things up we bring out own Alan Payne in to talk about how gamified walking will impact society.
  continue reading

5 episoade

Artwork
iconDistribuie
 
Manage episode 151030471 series 1012658
Content provided by Tech Health Podcast presented by Nuffield Health. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tech Health Podcast presented by Nuffield Health or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
We talk with AppliedVR CEO Matthew Stoudt about the HUGE remit VR will have in the future of healthcare, from the starting point in helping battle opioid prescription through to behaviour management. Of course we can't touch on VR/AR without talking about the Pokemon Go phenomenon, so to wrap things up we bring out own Alan Payne in to talk about how gamified walking will impact society.
  continue reading

5 episoade

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