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Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
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Unique And Cool Video Game Mechanics

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Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

From portals to mind-breaking perspective puzzles video game developers have pushed the boundaries of how to play video games. Some games have fun game mechanics that add sound effects or change the physics of the game worlds, others change the game's difficulty to make the game harder for those looking for an extra challenge. This week the Heathens talk about their favourite video game mechanics. Matt doesn't like difficult games, Marissa likes choices, and Sacco brings up Halo.

Games we talk about this week: Infamous, The Last of Us, Call of Duty, Super Mario, Fez, Superliminal, View Finder, Portal, Middle Earth Shadow of War, Hades, Halo, Pokémon, Katamari, Burnout, and Fable.

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube. Also, check out our Discord.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that.

  continue reading

182 episoade

Artwork
iconDistribuie
 
Manage episode 375666744 series 2855645
Content provided by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Matthew Sacco, Marissa Trarback, and Matthew DiBenedetto or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

From portals to mind-breaking perspective puzzles video game developers have pushed the boundaries of how to play video games. Some games have fun game mechanics that add sound effects or change the physics of the game worlds, others change the game's difficulty to make the game harder for those looking for an extra challenge. This week the Heathens talk about their favourite video game mechanics. Matt doesn't like difficult games, Marissa likes choices, and Sacco brings up Halo.

Games we talk about this week: Infamous, The Last of Us, Call of Duty, Super Mario, Fez, Superliminal, View Finder, Portal, Middle Earth Shadow of War, Hades, Halo, Pokémon, Katamari, Burnout, and Fable.

Like our content? Find more Crowned Heathens content on Facebook, Instagram, and Twitter. And make sure you're subscribed to us on YouTube. Also, check out our Discord.

Want us to talk about your question for about 45 minutes? Send us a message on any social channel with your question and we just might do that.

  continue reading

182 episoade

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