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#152. Why Every TTRPG Should Be Publicly Developed

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Manage episode 436648419 series 3008320
Content provided by Ghostfire Gaming. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ghostfire Gaming or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

James Introcaso from MCDM joins us to talk Draw Steel and whether developing games publicly make for better TTRPG's? D&D Beyond and Paizo both walk back unpopular policies, and can RPG's have purely storytelling rules without dice?

Email your questions to podcast@ghostfiregaming.com

Ben: @TheBenByrne

James: @JamesJHaeck

Shawn: @shawnmerwin

Big Jimbo: @JamesIntrocaso

Editor: @ZsDante

Topics:

00:00 - Intro

02:50 - Developing Draw Steel

18:18 - D&D Beyond updates

29:52 - Paizo licensing

32:17 - Cosmere breaking records

40:03 - Mighty Nein series

48:07 - Purely narrative mechanics

  continue reading

164 episoade

Artwork
iconDistribuie
 
Manage episode 436648419 series 3008320
Content provided by Ghostfire Gaming. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ghostfire Gaming or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

James Introcaso from MCDM joins us to talk Draw Steel and whether developing games publicly make for better TTRPG's? D&D Beyond and Paizo both walk back unpopular policies, and can RPG's have purely storytelling rules without dice?

Email your questions to podcast@ghostfiregaming.com

Ben: @TheBenByrne

James: @JamesJHaeck

Shawn: @shawnmerwin

Big Jimbo: @JamesIntrocaso

Editor: @ZsDante

Topics:

00:00 - Intro

02:50 - Developing Draw Steel

18:18 - D&D Beyond updates

29:52 - Paizo licensing

32:17 - Cosmere breaking records

40:03 - Mighty Nein series

48:07 - Purely narrative mechanics

  continue reading

164 episoade

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