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What You've Been Told About Devlogs is a LIE

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Content provided by sasquatchbstudios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sasquatchbstudios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. It's a narrative many of us have bought into, myself included. But what if we've been missing the mark all along?

We dive deep into the world of indie marketing, exploring why traditional methods often fall short in a landscape oversaturated with content. Sure, making a good game is essential, but it's just the first step. Social media posts and reaching out to YouTubers and streamers help, but they're not guarantees.

What sets devlogs apart is their ability to build trust and a loyal audience over time. They offer a unique opportunity for developers to become influencers in their own right while creating their games. And contrary to popular belief, they're not just for developers.

We share stories of indie developers who have defied the odds and found success through devlogs, reaching gamers directly and building excitement around their projects. From seasoned creators to high school students, the power of authentic storytelling shines through.

So if you've ever doubted the effectiveness of devlogs or wondered if they're worth the effort, this episode is for you.

Join us as we challenge the status quo and explore how this often-overlooked marketing tool could be the key to unlocking your game's full potential.

And hey, if you're curious about our own devlogs for Samurado, check us out on Youtube!

  continue reading

76 episoade

Artwork
iconDistribuie
 
Manage episode 415698000 series 3489248
Content provided by sasquatchbstudios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sasquatchbstudios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. It's a narrative many of us have bought into, myself included. But what if we've been missing the mark all along?

We dive deep into the world of indie marketing, exploring why traditional methods often fall short in a landscape oversaturated with content. Sure, making a good game is essential, but it's just the first step. Social media posts and reaching out to YouTubers and streamers help, but they're not guarantees.

What sets devlogs apart is their ability to build trust and a loyal audience over time. They offer a unique opportunity for developers to become influencers in their own right while creating their games. And contrary to popular belief, they're not just for developers.

We share stories of indie developers who have defied the odds and found success through devlogs, reaching gamers directly and building excitement around their projects. From seasoned creators to high school students, the power of authentic storytelling shines through.

So if you've ever doubted the effectiveness of devlogs or wondered if they're worth the effort, this episode is for you.

Join us as we challenge the status quo and explore how this often-overlooked marketing tool could be the key to unlocking your game's full potential.

And hey, if you're curious about our own devlogs for Samurado, check us out on Youtube!

  continue reading

76 episoade

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