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Songs From Video Games (with Zac Zinger and Chase Bethea)

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Content provided by Soundfly. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Soundfly or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Follow us on Twitter for news about the show and more!

What comes to mind when you hear the words "video game music?" Is it a vibrant series of retro-sounding bloops and bleeps a la our favorite princess-saving plumber, or a rich, orchestral landscape that might accompany an assassin exploring an open world?

Making music for video games presents an interesting challenge. The composer must create something that fits a narrative as well as an aesthetic, in addition to providing a soundtrack that will keep the player motivated to work toward each target.

In the latest episode of Themes and Variation, I'm joined by two brilliant minds from the world of video game music: Chase Bethea (composer) and Zac Zinger (composer, arranger, performer).

Themes and Variation is presented by Soundfly, a music education website changing the way we build our creative skills.

Check out all of our courses including the Chiptune Crash Course series, here. Subscribe to all of our courses here and use the discount code PODCAST to take 20% off!

Have questions or comments? Want to suggest a theme for a future episode? Drop us a line at podcast@soundfly.com or reach out on Twitter.

Mentioned in this episode:

Visit soundfly.com for more!

  continue reading

67 episoade

Artwork
iconDistribuie
 
Manage episode 296282782 series 2807197
Content provided by Soundfly. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Soundfly or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Follow us on Twitter for news about the show and more!

What comes to mind when you hear the words "video game music?" Is it a vibrant series of retro-sounding bloops and bleeps a la our favorite princess-saving plumber, or a rich, orchestral landscape that might accompany an assassin exploring an open world?

Making music for video games presents an interesting challenge. The composer must create something that fits a narrative as well as an aesthetic, in addition to providing a soundtrack that will keep the player motivated to work toward each target.

In the latest episode of Themes and Variation, I'm joined by two brilliant minds from the world of video game music: Chase Bethea (composer) and Zac Zinger (composer, arranger, performer).

Themes and Variation is presented by Soundfly, a music education website changing the way we build our creative skills.

Check out all of our courses including the Chiptune Crash Course series, here. Subscribe to all of our courses here and use the discount code PODCAST to take 20% off!

Have questions or comments? Want to suggest a theme for a future episode? Drop us a line at podcast@soundfly.com or reach out on Twitter.

Mentioned in this episode:

Visit soundfly.com for more!

  continue reading

67 episoade

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