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Low-level combat - Part 2

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Manage episode 418322740 series 3556420
Content provided by Four Fighters and a Druid, Four Fighters, and A Druid. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Four Fighters and a Druid, Four Fighters, and A Druid or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In part two of our discussion on how to make low-level combat more interesting, we talk about alternative ways to wrap up combat that don't involve the enemy NPCs being killed (such as fleeing or surrendering, or potentially ending combat narratively); why you usually shouldn't modify monster stats on the fly, even if things are going badly; and a bunch of ways to modify stats prior to combat, to keep things interesting for your players.

Where to find us:

When to hear us:

  • New episodes of Tycho's Tales are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST).
  continue reading

Capitole

1. Intro (00:00:00)

2. Alternative ways to wrap up combat (00:00:50)

3. Don't modify stats on the fly (00:06:00)

4. But do modify beforehand! (00:11:06)

5. Outro (00:24:40)

18 episoade

Artwork
iconDistribuie
 
Manage episode 418322740 series 3556420
Content provided by Four Fighters and a Druid, Four Fighters, and A Druid. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Four Fighters and a Druid, Four Fighters, and A Druid or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

In part two of our discussion on how to make low-level combat more interesting, we talk about alternative ways to wrap up combat that don't involve the enemy NPCs being killed (such as fleeing or surrendering, or potentially ending combat narratively); why you usually shouldn't modify monster stats on the fly, even if things are going badly; and a bunch of ways to modify stats prior to combat, to keep things interesting for your players.

Where to find us:

When to hear us:

  • New episodes of Tycho's Tales are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST).
  continue reading

Capitole

1. Intro (00:00:00)

2. Alternative ways to wrap up combat (00:00:50)

3. Don't modify stats on the fly (00:06:00)

4. But do modify beforehand! (00:11:06)

5. Outro (00:24:40)

18 episoade

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