Artwork

Content provided by Dan Miller. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Miller or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
Player FM - Aplicație Podcast
Treceți offline cu aplicația Player FM !

002: Game Design Principles in Unity

14:58
 
Distribuie
 

Manage episode 443030709 series 3599589
Content provided by Dan Miller. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Miller or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Episode Title: Game Design Deep Dive: Player Agency, Feedback, and Game Feel

Description: In this episode, we explore the psychology behind great game design. From player choices and communication to game feel and feedback, we break down how developers use Unity to create immersive, engaging experiences that keep players hooked. Perfect for new game developers and gamers curious about what makes their favorite titles tick.

Key Points:

- Core principles of game design: Player agency, communication, and appeal

- How game designers guide player experience subtly with tools like visual language

- The importance of game feel and feedback in creating immersive experiences

- Unity tools like Profiler and Analytics for balancing and improving games

Resources/Links Mentioned:

- [Brackeys: Basic Principles of Game Design](https://www.youtube.com/watch?v=YJ6dDUOw5bM)

- [Game Design Principles in Unity (PDF)](https://docs.unity3d.com/Manual/GameDesign.html)

  continue reading

5 episoade

Artwork
iconDistribuie
 
Manage episode 443030709 series 3599589
Content provided by Dan Miller. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Miller or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Episode Title: Game Design Deep Dive: Player Agency, Feedback, and Game Feel

Description: In this episode, we explore the psychology behind great game design. From player choices and communication to game feel and feedback, we break down how developers use Unity to create immersive, engaging experiences that keep players hooked. Perfect for new game developers and gamers curious about what makes their favorite titles tick.

Key Points:

- Core principles of game design: Player agency, communication, and appeal

- How game designers guide player experience subtly with tools like visual language

- The importance of game feel and feedback in creating immersive experiences

- Unity tools like Profiler and Analytics for balancing and improving games

Resources/Links Mentioned:

- [Brackeys: Basic Principles of Game Design](https://www.youtube.com/watch?v=YJ6dDUOw5bM)

- [Game Design Principles in Unity (PDF)](https://docs.unity3d.com/Manual/GameDesign.html)

  continue reading

5 episoade

Toate episoadele

×
 
Loading …

Bun venit la Player FM!

Player FM scanează web-ul pentru podcast-uri de înaltă calitate pentru a vă putea bucura acum. Este cea mai bună aplicație pentru podcast și funcționează pe Android, iPhone și pe web. Înscrieți-vă pentru a sincroniza abonamentele pe toate dispozitivele.

 

Ghid rapid de referință