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Deconstructing the Creative Process of VFX w/ James Adkins (Sony Playstation Santa Monica Studio)

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Content provided by mudstack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by mudstack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Today’s guest is James Adkins, Senior VFX Artist for Sony Playstation at Santa Monica Studio. James is a brilliant and talented artist who has worked on some amazing games and most recently the critically acclaimed God of War Ragnarok. We take a deep dive into his creative process, exploring how he finds inspiration across different media, and deconstructing what it is like to work on one of the most beloved franchises in gaming history. Also some fun facts about the Draupnir Spear (if you know, you know)!

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37 episoade

Artwork
iconDistribuie
 
Manage episode 371087082 series 3366214
Content provided by mudstack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by mudstack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Today’s guest is James Adkins, Senior VFX Artist for Sony Playstation at Santa Monica Studio. James is a brilliant and talented artist who has worked on some amazing games and most recently the critically acclaimed God of War Ragnarok. We take a deep dive into his creative process, exploring how he finds inspiration across different media, and deconstructing what it is like to work on one of the most beloved franchises in gaming history. Also some fun facts about the Draupnir Spear (if you know, you know)!

  continue reading

37 episoade

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