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[Ep475] Grudge of the Worm

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Manage episode 428178340 series 3355028
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

This week, we talk about naive enthusiasm, maintenance challenges, and process intricacies. Every aspect of game dev boils down to a technical process. Each artistic decision requires integration, and to keep that seamless, you gotta attend to the nitty gritty and understand the processes involved. The magic is in the details, and every pixel counts!

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

00:26 Intro

04:46 Thanks to our supporters! (https://moneygrab.bscotch.net)

06:09 RunnyunkieVarkkool: What is your art asset creation pipeline?

22:49 PureKnix: How much has changed in terms of your current skill level compared to work on prior games?

42:08 TimConceivable: do you ever think about going back to making smaller games?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

474 episoade

Artwork
iconDistribuie
 
Manage episode 428178340 series 3355028
Content provided by Butterscotch Shenanigans. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Butterscotch Shenanigans or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

This week, we talk about naive enthusiasm, maintenance challenges, and process intricacies. Every aspect of game dev boils down to a technical process. Each artistic decision requires integration, and to keep that seamless, you gotta attend to the nitty gritty and understand the processes involved. The magic is in the details, and every pixel counts!

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

00:26 Intro

04:46 Thanks to our supporters! (https://moneygrab.bscotch.net)

06:09 RunnyunkieVarkkool: What is your art asset creation pipeline?

22:49 PureKnix: How much has changed in terms of your current skill level compared to work on prior games?

42:08 TimConceivable: do you ever think about going back to making smaller games?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★
  continue reading

474 episoade

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