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Episode 175 – “Objectively” Bad

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Content provided by Luke Navarro and Mike Perna, Luke Navarro, and Mike Perna. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Luke Navarro and Mike Perna, Luke Navarro, and Mike Perna or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

What makes a game objectively bad? It was the question that was asked of the internet from the folks at Board Game Blitz on their twitter feed. Naturally, we were curious about that concept too – but not specifically because we wanted to know the answer as much as we were observing how subjective all the answers were.

In this episode, we may not have had a lot of time to play (due to increases in job requirements and snow) – but I talk about playing Tides of Time with my wife. We talk about Fireball Island – both in its classic form and new, fresh, Restoration Games flavors – and ask how much is this nostalgia-soaked gimmick and how much just fun, silly gameplay?

And then we move into the main topic… how easy it is to think that your opinion on a given topic must be objectively correct simply because it’s the one you hold to. In board games, in life, and most especially in faith – this is a dangerous proposition if left unchecked.

P.S. – You really should check out Flip the Table’s back catalog – especially Gone Birding. And I checked – it’s Flip Florey’s Super Saturday Board Game Serial. Worth a listen.

  continue reading

257 episoade

Artwork
iconDistribuie
 
Manage episode 202935919 series 1232784
Content provided by Luke Navarro and Mike Perna, Luke Navarro, and Mike Perna. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Luke Navarro and Mike Perna, Luke Navarro, and Mike Perna or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

What makes a game objectively bad? It was the question that was asked of the internet from the folks at Board Game Blitz on their twitter feed. Naturally, we were curious about that concept too – but not specifically because we wanted to know the answer as much as we were observing how subjective all the answers were.

In this episode, we may not have had a lot of time to play (due to increases in job requirements and snow) – but I talk about playing Tides of Time with my wife. We talk about Fireball Island – both in its classic form and new, fresh, Restoration Games flavors – and ask how much is this nostalgia-soaked gimmick and how much just fun, silly gameplay?

And then we move into the main topic… how easy it is to think that your opinion on a given topic must be objectively correct simply because it’s the one you hold to. In board games, in life, and most especially in faith – this is a dangerous proposition if left unchecked.

P.S. – You really should check out Flip the Table’s back catalog – especially Gone Birding. And I checked – it’s Flip Florey’s Super Saturday Board Game Serial. Worth a listen.

  continue reading

257 episoade

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