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Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
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Animation in Blender – Knox Game Design, January 2021

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Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
Demonstration of how to create a simple humanoid armature in Blender to be used in a game development environment. Explanation of how to assign a mesh to an armature and weight painting. How to create simple walking and standing animation by adding key frames. The model and animation are exported into FBX format and imported … Continue reading Animation in Blender – Knox Game Design, January 2021
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102 episoade

Artwork
iconDistribuie
 
Manage episode 283005653 series 1093732
Content provided by Knox Game Design. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Knox Game Design or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
Demonstration of how to create a simple humanoid armature in Blender to be used in a game development environment. Explanation of how to assign a mesh to an armature and weight painting. How to create simple walking and standing animation by adding key frames. The model and animation are exported into FBX format and imported … Continue reading Animation in Blender – Knox Game Design, January 2021
  continue reading

102 episoade

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