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Godot Game Engine with Juan Linietsky

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Content provided by Open Source Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Open Source Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Building a game is not easy. The development team needs to figure out a unique design and gameplay mechanics that will attract players. There is a great deal of creative work that goes into making a game successful, and these games are often built with low budgets by people who are driven by the art and passion of game creation.

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction, by providing interfaces for graphics, physics, and scripting. Popular game engines include Unreal Engine and Unity, both of which require a license that reduces the amount of money received by the game developer.

Godot is an open source and free to use game engine. The project was started by Juan Linietsky, who joins the show to discuss his motivation for making Godot. We have done some great shows on gaming in the past, which you can find on SoftwareDaily.com. Also, if you are interested in writing about game development, we have a new writing feature that you can check out by going to SoftwareDaily.com/write.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Godot Game Engine with Juan Linietsky appeared first on Software Engineering Daily.

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143 episoade

Artwork
iconDistribuie
 
Manage episode 257955076 series 1433319
Content provided by Open Source Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Open Source Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Building a game is not easy. The development team needs to figure out a unique design and gameplay mechanics that will attract players. There is a great deal of creative work that goes into making a game successful, and these games are often built with low budgets by people who are driven by the art and passion of game creation.

A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction, by providing interfaces for graphics, physics, and scripting. Popular game engines include Unreal Engine and Unity, both of which require a license that reduces the amount of money received by the game developer.

Godot is an open source and free to use game engine. The project was started by Juan Linietsky, who joins the show to discuss his motivation for making Godot. We have done some great shows on gaming in the past, which you can find on SoftwareDaily.com. Also, if you are interested in writing about game development, we have a new writing feature that you can check out by going to SoftwareDaily.com/write.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Godot Game Engine with Juan Linietsky appeared first on Software Engineering Daily.

  continue reading

143 episoade

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