Еженедельный подкаст об игровой индустрии. Секреты игровой разработки, интервью с известными игроделами, свежие новости.
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Выпуск 54 - как делается графика в играх
MP3•Pagina episodului
Manage episode 286889026 series 2483407
Content provided by Vadim "Vnizzz" Petrunin, Eugene "SushiDad" Suchkov, Vadim "Vnizzz" Petrunin, and Eugene "SushiDad" Suchkov. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Vadim "Vnizzz" Petrunin, Eugene "SushiDad" Suchkov, Vadim "Vnizzz" Petrunin, and Eugene "SushiDad" Suchkov or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
- Кто сколько заработал
- Игровые движки
- Кто такие Терафлопы
- Что мы знаем про Anti-aliasing
- Анизотропная фильтрация и её старшие родственники
- Ambient illumination & Ambient occlusion
- Volumetric lighting: Godrays, конусы и Аватар
- Shadow maps - как делают тени
- Screen Space Reflections которые лучше не замечать
- Ray Tracing - Звезда современных игр
- Дым и зеркала
Во что играли (где-то на 1:07):
- Assassin’s Creed Valhalla
- Resident Evil 7: Biohazard
- Divinity: Original Sin II
- И другое
95 episoade
MP3•Pagina episodului
Manage episode 286889026 series 2483407
Content provided by Vadim "Vnizzz" Petrunin, Eugene "SushiDad" Suchkov, Vadim "Vnizzz" Petrunin, and Eugene "SushiDad" Suchkov. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Vadim "Vnizzz" Petrunin, Eugene "SushiDad" Suchkov, Vadim "Vnizzz" Petrunin, and Eugene "SushiDad" Suchkov or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
- Кто сколько заработал
- Игровые движки
- Кто такие Терафлопы
- Что мы знаем про Anti-aliasing
- Анизотропная фильтрация и её старшие родственники
- Ambient illumination & Ambient occlusion
- Volumetric lighting: Godrays, конусы и Аватар
- Shadow maps - как делают тени
- Screen Space Reflections которые лучше не замечать
- Ray Tracing - Звезда современных игр
- Дым и зеркала
Во что играли (где-то на 1:07):
- Assassin’s Creed Valhalla
- Resident Evil 7: Biohazard
- Divinity: Original Sin II
- И другое
95 episoade
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