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Series 71.4 - AGON with Sean Nittner [Designer] (Discussion Continued)

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Manage episode 420528659 series 2313958
Content provided by Ryan Boelter and Amelia Antrim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ryan Boelter and Amelia Antrim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Welcome to the final episode of series 71! In this series, we are thrilled to welcome Sean Nittner, Director of Projects at Evil Hat Productions and co-designer for the game we are covering in this series, AGON, a game where you play as heroes of myth and legend, prove the glory of your name, and win your way back home! In today's episode, we finish up our discussion and cover some really interesting game design points along the way!

Character Creation Cast Patreon

Announcements:

Leave us reviews in any, or all, of these places:

Character Creation Cast on Apple Podcasts (The best place to leave reviews for us)

Character Creation Cast on Podchaser

Guests

Sean Nittner

Games/Tools discussed this episode:

AGON:

Timestamps:

  • (00:00:00) - Announcements
  • (00:01:42) - Recap
  • (00:02:05) - How does character creation in AGON stack up to other games?
  • (00:08:03) - How does the process of character creation set us up for playing the game?
  • (00:16:44) - What's the biggest flaw of character creation in AGON?
  • (00:19:56) - What is the best part of character creation in AGON?
  • (00:23:28) - Why does the narration come after the rolls?
  • (00:28:12) - Why no D20 and playtesting?
  • (00:36:18) - Take it up a level!
  • (00:41:31) - Episode Closer
  • (00:47:59) - Call to Action
  • (00:55:17) - Credits

Music:

Our Podcast:

Character Creation Cast:

Amelia Antrim:

Ryan Boelter:

Our Network:

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

307 episoade

Artwork
iconDistribuie
 
Manage episode 420528659 series 2313958
Content provided by Ryan Boelter and Amelia Antrim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ryan Boelter and Amelia Antrim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Welcome to the final episode of series 71! In this series, we are thrilled to welcome Sean Nittner, Director of Projects at Evil Hat Productions and co-designer for the game we are covering in this series, AGON, a game where you play as heroes of myth and legend, prove the glory of your name, and win your way back home! In today's episode, we finish up our discussion and cover some really interesting game design points along the way!

Character Creation Cast Patreon

Announcements:

Leave us reviews in any, or all, of these places:

Character Creation Cast on Apple Podcasts (The best place to leave reviews for us)

Character Creation Cast on Podchaser

Guests

Sean Nittner

Games/Tools discussed this episode:

AGON:

Timestamps:

  • (00:00:00) - Announcements
  • (00:01:42) - Recap
  • (00:02:05) - How does character creation in AGON stack up to other games?
  • (00:08:03) - How does the process of character creation set us up for playing the game?
  • (00:16:44) - What's the biggest flaw of character creation in AGON?
  • (00:19:56) - What is the best part of character creation in AGON?
  • (00:23:28) - Why does the narration come after the rolls?
  • (00:28:12) - Why no D20 and playtesting?
  • (00:36:18) - Take it up a level!
  • (00:41:31) - Episode Closer
  • (00:47:59) - Call to Action
  • (00:55:17) - Credits

Music:

Our Podcast:

Character Creation Cast:

Amelia Antrim:

Ryan Boelter:

Our Network:

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

307 episoade

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