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TypeScript Go Nightly Improvements, Rslint Announced, and Big Bun Updates | News | Ep 32

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Manage episode 502592760 series 3642378
Content provided by Erik Onarheim and Kamran Ayub. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Erik Onarheim and Kamran Ayub or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

News of the week of August 18, 2025: one of the biggest nightly updates for TS Go, Rspack team announces a new linter, the new minor Bun release is pretty major, and Next.js 15.5 features typed routing . From the community: more learning web dev resources, an exhaustive switch utility for JSX, --strict on by default?, and whether you can really protect your code from clients. Plus, the two fools rant about feature flags.

Chapters

  • (00:00) - Welcome to the Show
  • (06:32) - News: TypeScript Go Got a Big Nightly Update
  • (10:01) - News: Rspack Introduces Rslint
  • (13:08) - News: Bun 1.2.21 Got Some Major Upgrades
  • (18:10) - News: Deno 2.4.4 Improves Structured Clone Performance
  • (19:21) - News: Next.js 15.5 Features Type-safe Routing
  • (20:55) - News: Preact 11 Beta is Even Faster with Better Hydration
  • (21:27) - News: Angular 20.2 Goes Zoneless
  • (23:25) - Community Highlight: Dr. Axel's Learning Web Dev Series
  • (25:08) - Community Highlight: A Hopeful PR to Enable --strict By Default
  • (26:38) - Library Watch: valleys, Lightweight Runtime Data Validation
  • (28:05) - Community Highlight: Hangman Written in TypeScript Types
  • (28:59) - Community Highlight: Exhaustive Switch Expressions by Replo
  • (31:42) - Discussion: How to Protect Code and Assets in the Browser
  • (36:59) - Cool Game: Now THAT'S a Big Dragon!
  • (38:05) - Cool Read: Auto-tiling with the Dual Tile Map Technique
  • (38:33) - Cool Tip: Using IIFEs for Scratch Variables to Avoid Allocations
  • (40:43) - Cool Vid: A Million Blades of Grass Written in LOVR and TypeScript
  • (42:31) - The Minnesota Long Goodbye

News

From the Community

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

54 episoade

Artwork
iconDistribuie
 
Manage episode 502592760 series 3642378
Content provided by Erik Onarheim and Kamran Ayub. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Erik Onarheim and Kamran Ayub or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

News of the week of August 18, 2025: one of the biggest nightly updates for TS Go, Rspack team announces a new linter, the new minor Bun release is pretty major, and Next.js 15.5 features typed routing . From the community: more learning web dev resources, an exhaustive switch utility for JSX, --strict on by default?, and whether you can really protect your code from clients. Plus, the two fools rant about feature flags.

Chapters

  • (00:00) - Welcome to the Show
  • (06:32) - News: TypeScript Go Got a Big Nightly Update
  • (10:01) - News: Rspack Introduces Rslint
  • (13:08) - News: Bun 1.2.21 Got Some Major Upgrades
  • (18:10) - News: Deno 2.4.4 Improves Structured Clone Performance
  • (19:21) - News: Next.js 15.5 Features Type-safe Routing
  • (20:55) - News: Preact 11 Beta is Even Faster with Better Hydration
  • (21:27) - News: Angular 20.2 Goes Zoneless
  • (23:25) - Community Highlight: Dr. Axel's Learning Web Dev Series
  • (25:08) - Community Highlight: A Hopeful PR to Enable --strict By Default
  • (26:38) - Library Watch: valleys, Lightweight Runtime Data Validation
  • (28:05) - Community Highlight: Hangman Written in TypeScript Types
  • (28:59) - Community Highlight: Exhaustive Switch Expressions by Replo
  • (31:42) - Discussion: How to Protect Code and Assets in the Browser
  • (36:59) - Cool Game: Now THAT'S a Big Dragon!
  • (38:05) - Cool Read: Auto-tiling with the Dual Tile Map Technique
  • (38:33) - Cool Tip: Using IIFEs for Scratch Variables to Avoid Allocations
  • (40:43) - Cool Vid: A Million Blades of Grass Written in LOVR and TypeScript
  • (42:31) - The Minnesota Long Goodbye

News

From the Community

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

54 episoade

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