Artwork

Content provided by Nate Kadlac, Aaron Kardell, and Joseph Rueter. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate Kadlac, Aaron Kardell, and Joseph Rueter or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.
Player FM - Aplicație Podcast
Treceți offline cu aplicația Player FM !

How to Design Obsessive Games by Breaking the Rules

55:46
 
Distribuie
 

Manage episode 428057551 series 3534235
Content provided by Nate Kadlac, Aaron Kardell, and Joseph Rueter. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate Kadlac, Aaron Kardell, and Joseph Rueter or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Zach Gage might be one of the most innovative game designers you've never heard of.

He's the creator of Good Sudoku, Really Bad Chess, and 30+ other games that reimagine classic puzzles for the digital age.

Now he's taking on the New York Times with Puzzmo.com

We spent an hour exploring his creative process and the future of puzzle games.

Check out Zach's Resources:
http://www.stfj.net
https://www.puzzmo.com
https://www.playgoodsudoku.com/
http://www.reallybadchess.com/

--

  • (00:00) - The First Game Creations
  • (00:48) - Welcome to the Hey, Good Game Podcast
  • (00:59) - Insights from Zach Gage's Interview
  • (02:26) - Introducing Zach Gage
  • (04:18) - Zach's Gaming Preferences and Bag Obsession
  • (10:25) - Zach's Artistic Family Background
  • (12:16) - Early Exhibits and Creative Opportunities
  • (15:40) - Designing Good Sudoku
  • (23:50) - Creating Really Bad Chess
  • (26:22) - Struggling with Chess: A New Perspective
  • (27:54) - The Game Design Process
  • (29:06) - Challenges in Game Tutorialization
  • (30:38) - Innovative Game Examples
  • (34:00) - Building Puzmo: From Concept to Reality
  • (46:56) - The Role of Community and Distribution
  • (50:19) - Balancing Business and Creativity
  • (53:53) - Connecting with the Audience

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

  continue reading

38 episoade

Artwork
iconDistribuie
 
Manage episode 428057551 series 3534235
Content provided by Nate Kadlac, Aaron Kardell, and Joseph Rueter. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate Kadlac, Aaron Kardell, and Joseph Rueter or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ro.player.fm/legal.

Zach Gage might be one of the most innovative game designers you've never heard of.

He's the creator of Good Sudoku, Really Bad Chess, and 30+ other games that reimagine classic puzzles for the digital age.

Now he's taking on the New York Times with Puzzmo.com

We spent an hour exploring his creative process and the future of puzzle games.

Check out Zach's Resources:
http://www.stfj.net
https://www.puzzmo.com
https://www.playgoodsudoku.com/
http://www.reallybadchess.com/

--

  • (00:00) - The First Game Creations
  • (00:48) - Welcome to the Hey, Good Game Podcast
  • (00:59) - Insights from Zach Gage's Interview
  • (02:26) - Introducing Zach Gage
  • (04:18) - Zach's Gaming Preferences and Bag Obsession
  • (10:25) - Zach's Artistic Family Background
  • (12:16) - Early Exhibits and Creative Opportunities
  • (15:40) - Designing Good Sudoku
  • (23:50) - Creating Really Bad Chess
  • (26:22) - Struggling with Chess: A New Perspective
  • (27:54) - The Game Design Process
  • (29:06) - Challenges in Game Tutorialization
  • (30:38) - Innovative Game Examples
  • (34:00) - Building Puzmo: From Concept to Reality
  • (46:56) - The Role of Community and Distribution
  • (50:19) - Balancing Business and Creativity
  • (53:53) - Connecting with the Audience

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

  continue reading

38 episoade

Kaikki jaksot

×
 
Loading …

Bun venit la Player FM!

Player FM scanează web-ul pentru podcast-uri de înaltă calitate pentru a vă putea bucura acum. Este cea mai bună aplicație pentru podcast și funcționează pe Android, iPhone și pe web. Înscrieți-vă pentru a sincroniza abonamentele pe toate dispozitivele.

 

Ghid rapid de referință