Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
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The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization. The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with ...
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Unity 3D is a fantastic gaming engine for creators that offers a wealth of features and gameplay options. Consider utilizing the Unity 3D game development platform to develop an interactive game that is both fascinating and excellent in its own right. Developing a gaming application will get easier as virtual worlds come to life.
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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Should you use 3rd party services or make your own for game backends?
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I want to add a cross-platform leaderboard to my updated rebuild of Endless Hurdles. There are two options. 1. I build my own 2. I use a 3rd party service In this episode, I will discuss the pros and cons of both options in the hope that it will help you when you need to make similar choices. Play Endless Hurdles for iOS https://peterwitham.com/eh …
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The Tools I Use for Indie Game Dev
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14:39
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development Podcast, we dive deep into the behind-the-scenes world of creating Samaurado as an indie game developer. We discuss the software used for game development, including game e…
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How to Ensure Successful Game Projects from Start to finish with King Montecillo of FizzBuzz Inc.
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In this session, King Montecillo, Managing Director of FizzBuzz Inc., brings their A-game and gives us some hard advice on creating project scopes and employing good project management skills to ensure project success and client satisfaction - all while keeping your team happy. Creating a Bible: The importance of documentation to protect all partie…
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I QUIT Making Devlogs... Here's What I Learned
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development podcast, I open up about a challenging seven-month period where I completely stopped making devlogs for my game, Samurado. Frustrated by their lack of traction and the effo…
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How Gamification can make Learning more Efficient with Weng Bagadion of WBagadion
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Weng Bagadion, CEO and founder of WBagadion joins us in this episode to talk about how gamification can be used as a tool for efficient learning and recall as well as the best practices for applying gamification in different projects In this episode, we cover: What gamification is and how it has found its way into the corporate setting How gamifica…
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How Free Games Trick You Into Spending Money
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22:01
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this eye-opening episode of The Indie Game Development podcast, we take a hard look at the current state of the video game industry. It's no secret that free-to-play games have been utilizing manipulation and behavi…
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WordPress to Astro site conversion
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I have spent the last few weeks deeply investing in converting my site PeterWitham.com from WordPress hosting to static site generation through Astro. It has been an intense couple of weeks to beat my deadline before the WordPress hosting renews for another year. In this episode, I share tips and thoughts to help you do the same. Mentioned in this …
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Replicating Success: Creating Games as a Solo Dev and a Full Team with Ben Banta of Ranida Games
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In this episode, Ben Banta, CEO of Ranida Games joins us to take a trip down memory lane from when the era of flash games paved the way for a lot of solo game developers.. We then fast-forward to the current industry of games that continues to evolve with where Ben has grown from being a solo dev getting scouted by brands, to someone who is now alw…
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The Different Facets of Video Game Production with Walter De Torres and Coby Chan of Pixel Mafia
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What does it take to make a video game come to life? Coby Chan and Walter de Torres, co-founders of Pixel Mafia join us in this episode to give us a sneak peek of what the backstage of game development looks like, how the industry has evolved and created specific and special roles, and what it takes to bring a Triple-A game to life. Key insights in…
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What You've Been Told About Devlogs is a LIE
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. It's a narrative many of us have bought into, myself included. But wh…
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Effective Story-Telling when People have Short Attention Spans with Carlos Valdes of YangYang Mobile
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This time, we dive into another perspective inside game development as we talk to Carlos Valdes, Senior writer for YangYang Mobile. He joins the show to give us an insight into a writer's thought process behind weaving worlds and creating memorable characters for visual novel games. In this episode, we tackle: What differentiates visual novel games…
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How to Pitch your Game to Publishers with Ranulf Goss of Startrace
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12:17
Ranulf Goss, founder and CEO of Startrace Studios OPC joins us in this episode to talk about what it takes for your game to be pitch-ready to publishers and how does one exactly do that. The key insights in this episode are: What role does a game publisher play in the game development cycle and why is it beneficial to have one for your game? Self P…
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How to Create a Successful Mobile Game How to Market and Monetize It with Solon Chen of Kooapps
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From their humble beginnings to their now viral and addictive mobile games, Solon Chen, the Co-Founder and Studio Manager of Kooapps Philipines joins us to talk about what it takes to create a successful mobile game from conception, development, launch, and monetization. This episode's key insights: Understanding which ideas you can act on and exec…
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8 Strategies You Need if You Haven't Started Marketing Your Game
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames We tackle one of the most pressing questions every game developer faces: How do you get people to not just notice, but genuinely want to play your game? The answer lies in effective marketing strategies, and the urgenc…
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Why you need a Player Support Partner that Specializes in Video Games with Andro Baluyut of GameOps
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In this episode, we feature Andro Baluyut, Founder and CEO of GameOps, to talk about the importance of finding a player support partner for video games that specializes in providing support for games. In this feature, we discuss: What's the difference between Customer Support VS Player Support? Understanding the impact of the kinds of issues games …
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Let's Talk Game Dev: Expert Music & Sound Design with Zak Knight
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1:29:34
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we sit down with Zak Knight, an audio expert and professional musician and we dig DEEP into the world of video game music and sound design! With a musical backgrou…
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Some thoughts on the wins and losses of developing a game by yourself versus a team. I welcome your participation in the show and discussion of this topic. (00:00) - Introduction (00:14) - Solo game development (03:53) - Buy me a Coffee (04:52) - Contact Me Contact me to share your thoughts https://peterwitham.com ★ Support this podcast ★…
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The GameDev Landscape is Changing
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, we dive deep into the shifting terrain of the gaming industry. With major layoffs hitting AAA studios and a relentless focus on monetization over fun, indie develo…
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Listen to This BEFORE Making Your First Indie Game
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Join us on The Indie Game Development Podcast as we unravel the truth behind the challenges indie developers face. Discover why expectations can lead to stress, anxiety, and even burnout, and learn practical strategies…
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Update on porting my game from Unity to Unreal Engine
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In this episode of the UIBuzz podcast, I explore the journey of updating and porting my Unity game to Unreal Engine. Delving into blueprints, I share my experience transitioning from traditional coding to a more visual approach. Embracing the efficiency and creativity that blueprint coding offers. I discuss the ease of logic implementation and the …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast we're sharing our ultimate guide for launching your game dev journey in 2024! Here's your quick roadmap: Engine Selection Pricing Programming Paths Asset Acquisitio…
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Let's Talk Game Dev: With Sasquatch B Studios
1:06:32
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1:06:32
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Hey there, it's Brandon and Nikki from Sasquatch B Studios, and we're taking over The Indie Game Development Podcast today to give you a peek behind the curtain of our crazy journey from corporate finance to indie game…
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Project Hack game updates (Unreal Engine)
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In this episode, I am catching up on my indie game, Project Hack. I want to share my progress and plans as I build out the multiplayer version in Unreal Engine. This is a fun passion project for me, and it fills the gaps between work and side projects that need to be done. You can find the blog posts at https://peterwitham.com/p8k ★ Support this po…
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The Genius Behind Super Meat Boy Level Design
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14:52
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Welcome to The Indie Game Development podcast! Today, we're exploring the genius level design of Super Meat Boy. Ed McMillan, known for his quirky games like The Binding of Isaac, created a masterpiece with Super Meat …
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we explore the metaphorical landscape of game development, likening its challenges to treacherous mountains. Join us as we navigate the highs and lows of the journ…
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Cracking the Cookie Clicker Code: A Game Design Deep Dive
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12:10
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Join us on The Indie Game Development Podcast as we unravel the unexpected allure of Cookie Clicker. Our host Brandon shares a personal journey from skepticism to addiction, exploring the game's fundamental appeal. Thr…
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Achievement system in your games for retaining players
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In this episode, I discuss the importance of adding achievements to games after implementing a leaderboard in my iOS game. I explain achievements, how they benefit player engagement, and how they extend the game's lifespan. I share examples like jumping hurdles and seasonal events to keep players coming back. Achievements provide goals, a sense of …
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The Great Gamedev Burnout Problem
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we tackle the pervasive issue of burnout in game development. From indie darlings to AAA giants, burnout knows no bounds. We dissect three common burnout triggers,…
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Let's Talk Game Dev: With Fairlii
1:09:06
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we delve into the inspiring journey of game developer Fairlii, creator of the cute and cozy pixel art game, Gelli Fields. With a dedicated following of over 30,000…
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Are Web Apps the answer to App Store problems?
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In this episode of the UIBuzz podcast, host Peter Witham discusses the increasing challenges and restrictions app developers face when using app stores. He highlights the need to explore alternative options, particularly web apps, to solve these problems. Peter emphasizes the advantage of web apps in terms of cross-platform compatibility and the ab…
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How I Almost Killed My Own Game
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, host Brandon of Sasquatch B Studios discusses the challenges of developing their game "Samurado." Initially intended as a three-month project, the development proc…
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#23 - Sound Designing Avatar: Frontiers of Pandora
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In this episode of Behind Massive Screens Alex Riviere, Audio Director on Avatar: Frontiers of Pandora, joins Petter & Dóri to dive into the role of an Audio Director. Hear about how Alex got to where he is, and of course about some of the design, systems, and tech behind the audio in Avatar: Frontiers of Pandora now!…
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#22 - The Evolution of (Ubisoft) Connecting Players
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40:13
In this episode of Behind Massive Screens, Petter and Dóri meet Johan Flote, Live Producer in the Ubisoft Connect team at Massive Entertainment, to find out more about how his job works and to talk about the open beta. During the summer, Ubisoft Connect launched their open beta. But why did they choose to have an open beta? What sort of feedback ha…
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I have found that the performance on Android of a Godot 4 exported game is just dreadful—some questions and observations in this episode. You can also show your support by buying me a coffee https://peterwitham.com/bmc ★ Support this podcast ★De către Peter Witham
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Let's Talk Game Dev: With DevDuck
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we sit down with the talented game developer and YouTube sensation, DevDuck. With more than 160,000 subscribers on his channel, DevDuck has captivated audiences wi…
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Adding a leaderboard to my game and why you should think about them
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In this episode of the UI Buzz Podcast, I discuss adding Game Center support to my SpriteKit game. Adding game services, like leaderboards, can enhance the gameplay experience and encourage friendly competition. Integrating GameCenter was surprisingly easy, and it handles user accounts and cheating prevention. Resetting the leaderboard every seven …
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Let's Talk Game Dev: With Watt Designs
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51:40
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Join host Brandon on The Indie Game Development podcast as he sits down with Matt of Watt Designs, the mastermind behind the highly anticipated "Isle Goblin" – one of Steam's most wishlisted indie games. In this episod…
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AAA Games are boring and uninspired, long live the indie game
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8:26
In this episode of the UIBuzz podcast, I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. The problem stems from game companies sticking to a successful formula and releasing new content that feels repetitive. For example, first-person shooters and multiplayer online games offer the same gameplay wi…
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One Habit That Will Transform Your Game Development Journey
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9:23
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, the host Brandon, reflects on key insights he's learned from his experience making games. He explores the often underestimated aspects of planning and meetings in …
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Let’s Get Real: Facing Game Dev Realities with Brutal Honesty
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9:40
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development podcast, our host Brandon, reflects on the unexpected twists in his 90-day challenge to publish a game on Steam. What started as a quick project became a 7-and-a-half-month…
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My game development and Godot course plans for this year
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I discuss my plans for game development, including my first 3D game, and the importance of learning, planning, and following best practices. I also talk about existing 2D games and building a video course on building a 2D runner game with the Godot engine. As mentioned in this episode Livestream Contact me Support this and future work by buying me …
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The Key to Finishing Your Game and Enjoying the Entire Process
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10:59
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames Starting a game project is almost always fun, but as it evolves, challenges and doubts can creep in that start to quickly turn that fun game project into a grind. If you're looking to not only finish your game, but enj…
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The One Thing That Will Stop You From Ever Finishing Your Game
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11:24
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we dive deep into the one force that's constantly working against your game development goals – YOU! ...or more specifically, your resistance. From the subtle proc…
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Should You Start a YouTube Channel for Your Game?
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, our host Brandon delves into a common dilemma within the game development community—whether or not to start a YouTube channel. With over 100 videos on their own ch…
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Creating and Managing Unreal Engine UI Widgets
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11:27
I cannot think of a game that does not have some UI. In Unreal Engine, widgets are the answer to creating and displaying a UI. In this episode, I'll explain how I create and manage them based on research for best practices and suggestions. As mentioned in this episode Project Hack update blog post Please show your support by buying me a coffee http…
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Game Dev Vs. Life - Finding the Balance
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9:25
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development Podcast, our host Brandon tackles the age-old challenge of balancing game development with life's responsibilities. Drawing from personal experiences, the episode emphasize…
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Why I’m Not Switching to Unreal Engine - Unity vs. Unreal
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9:48
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game development Podcast, host Brandon shares his perspective on the Unity vs. Unreal Engine debate in the game development community. The episode discusses the evolving landscape of both e…
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What IS IT About Hollow Knight, Celeste and Stardew Valley?
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of the Indie Game Development Podcast, we unravel the success of indie hits like Hollow Knight, Celeste, and Stardew Valley. The host, an indie game developer and fan, explores the key factors that prop…
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Kotlin Multiplatform 2024 Roadmap released
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In this episode, JetBrains released the Kotlin multiplatform roadmap for 2024. Learn more about the exciting developments in Kotlin multiplatform for next year. As mentioned in this episode, JetBrains Blog post Fleet Support this and future work by buying me a coffee. Thank you https://peterwitham.com/bmc ★ Support this podcast ★…
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3 Things You NEED to Know Before Starting Your Indie Game
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7:41
Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, we explore 3 common challenges game developers will face during the development process. Our host Brandon, shares personal experiences and advice for navigating th…
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